/// <summary> /// Clears the rendering buffer to the specified color. /// </summary> /// <param name="color">Color value to which the render buffer is cleared.</param> public void Clear(Color color) { for (int y = 0; y < m_rbuf.Height; y++) { m_span.HorizontalLine(m_rbuf.Row(y), 0, m_rbuf.Width, color); } }