private async Task ProcessInput(Keys cmd, string keyString) { if (cmd == Keys.None) { return; } lastInput = cmd; int waitTime = 700; if (IsCursorMovement(cmd)) { await ExecuteCursorMovement(cmd); return; } var command = commands.FindCommand(keyString); if (command != null) { commands.CurrentCommand = command; await textArea.Print(command.Name); await command.Execute(); } else { soundMan.PlaySound(LotaSound.Invalid); await gameControl.WaitAsync(waitTime); inputPrompt = true; return; } await AfterDoCommand(waitTime, cmd); }
public void PlaySound(LotaSound lotaSound, float volume = 1) { soundMan.PlaySound(lotaSound, volume); }