/// <summary>Initializes a new instance of the <see cref="SkillPanelObject" /> class.</summary>
 /// <param name="skill">The skill.</param>
 public SkillPanelObject(IAbilitySkill skill)
 {
     this.Unit    = skill.Owner;
     this.Skill   = skill;
     this.overlay = this.Skill.OverlayProvider.Generate();
 }
 /// <summary>The dispose.</summary>
 public void Dispose()
 {
     this.overlay.Dispose();
     this.overlay = null;
 }