public void ModRegistryReady(IModRegistry registry)
        {
            if (registry.IsLoaded("tZed.SimpleSprinkler"))
            {
                this.simpleSprinklersAPI = registry.GetApi <ISimpleSprinklersAPI>("tZed.SimpleSprinkler");
            }

            if (registry.IsLoaded("Speeder.BetterSprinklers"))
            {
                this.betterSprinklersAPI = registry.GetApi <IBetterSprinklersAPI>("Speeder.BetterSprinklers");
            }
        }
Exemple #2
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        private void GameEvents_FirstUpdateTick(object sender, EventArgs e)
        {
            if (this.helper.ModRegistry.IsLoaded("tZed.SimpleSprinkler"))
            {
                this.simpleSprinklersAPI = this.helper.ModRegistry.GetApi <ISimpleSprinklersAPI>("tZed.SimpleSprinkler");
            }

            if (this.helper.ModRegistry.IsLoaded("Speeder.BetterSprinklers"))
            {
                this.betterSprinklersAPI = this.helper.ModRegistry.GetApi <IBetterSprinklersAPI>("Speeder.BetterSprinklers");
            }
        }
Exemple #3
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        /// <summary>Raised after the game is launched, right before the first update tick.</summary>
        /// <param name="sender">The event sender.</param>
        /// <param name="e">The event arguments.</param>
        private void OnGameLaunched(object sender, EventArgs e)
        {
            if (this.helper.ModRegistry.IsLoaded("tZed.SimpleSprinkler"))
            {
                this.simpleSprinklersAPI = this.helper.ModRegistry.GetApi <ISimpleSprinklersAPI>("tZed.SimpleSprinkler");
            }

            if (this.helper.ModRegistry.IsLoaded("Speeder.BetterSprinklers"))
            {
                this.betterSprinklersAPI = this.helper.ModRegistry.GetApi <IBetterSprinklersAPI>("Speeder.BetterSprinklers");
            }

            if (this.helper.ModRegistry.IsLoaded("stokastic.PrismaticTools"))
            {
                this.prismaticToolsAPI = this.helper.ModRegistry.GetApi <IPrismaticToolsAPI>("stokastic.PrismaticTools");
            }
        }