public static void RequestExplosion(ISimGameWorldReadWriteAccessor accessor, Entity instigator, fix2 position, fix radius, int damage, bool destroyTiles)
    {
        SystemRequestExplosion request = new SystemRequestExplosion()
        {
            Damage       = damage,
            Radius       = radius,
            Instigator   = instigator,
            Position     = position,
            DestroyTiles = destroyTiles
        };

        accessor.GetSingletonBuffer <SystemRequestExplosion>().Add(request);
    }