public void Initialize() { signalSystem.SubscribeSignal <TileCheckingFinished>(OnCheckingTilesFinished); methodCaller.CallMethodAfterSeconds(selectionSystem.CheckSelection, 1f); }
public void Initialize() { signalSystem.SubscribeSignal <TileSelectionFinished>(OnTileSelectionFinished); selectionInputSystem.Enable(); turnSystem.BeginNextPlayerTurn(); }