public SimpleClientClass(ISignalRInfo connectInfo) { _connectInfo = connectInfo; _thisProgress = new Progress <CustomEventHandler>(items => { OnReceivedMessage?.Invoke(this, items); }); }
public SignalRMessageService(ISignalRInfo thisTCP, IMessageProcessor thisMessage, IGamePackageResolver resolver) { _thisTCP = thisTCP; _thisMessage = thisMessage; _resolver = resolver; }