public void UpdateEnemyShips(List <List <ShipPoint> > ships)
        {
            foreach (var dataShip in ships)
            {
                var shipEntity = _shipRepo.GetById(dataShip[0].ShipId);

                foreach (var piece in shipEntity.ShipPieces)
                {
                    var dataPiece = dataShip.FirstOrDefault(sp => sp.ShipPieceId == piece.Id);

                    piece.IsHit    = dataPiece.Hit;
                    piece.IsMissed = dataPiece.Missed;
                }

                _shipRepo.UpdateShip(shipEntity);
            }
        }