public string RegisterSet(string[] args) { ISet set = setFactory.CreateSet(args[0], args[1]); this.stage.AddSet(set); return($"Registered {args[1]} set"); }
public string RegisterSet(string[] args) { var setName = args[0]; var setType = args[1]; ISet set = setFactory.CreateSet(setName, setType); stage.AddSet(set); return $"Registered {setType} set"; }
public string RegisterSet(string[] args) { var name = args[0]; var type = args[1]; var set = setFactory.CreateSet(name, type); this.stage.AddSet(set); return($"Registered {type} set"); }
public string RegisterSet(string[] args) { string name = args[0]; string durationType = args[1]; ISet newSet = setFactory.CreateSet(name, durationType); stage.AddSet(newSet); return($"Registered {durationType} set"); }
public string RegisterSet(string[] args) { var setName = args[0]; var setType = args[1]; var registerSet = setFactory.CreateSet(setName, setType); return($"Registered set {setName} set"); }
public string RegisterSet(string[] args) { string name = args[0]; string type = args[1]; ISet set = setFactory.CreateSet(name, type); stage.AddSet(set); return(string.Format(RegisterSetSuccsessully, type)); }
public string RegisterSet(params string[] parameters) { string name = parameters[0]; string type = parameters[1]; ISet set = setFactory.CreateSet(name, type); this.stage.AddSet(set); return($"Registered {type} set"); }
public string RegisterSet(string[] args) { string venueName = args[0]; string venueType = args[1]; ISet set = setFactory.CreateSet(venueName, venueType); this.stage.AddSet(set); return($"Registered {venueType} set"); }
//RegisterSet {name} {type} public string RegisterSet(string[] args) { string setName = args[0]; string setType = args[1]; ISet set = setFactory.CreateSet(setName, setType); this.stage.AddSet(set); return(string.Format(Constants.SuccessfullyRegisterdSet, setType)); }
public string RegisterSet(string[] args) { string name = args[0]; string type = args[1]; var set = setFactory.CreateSet(name, type); stage.AddSet(set); return(string.Format(RegisteredSet, set.GetType().Name)); }
public string RegisterSet(string[] args) { string name = args[0]; string type = args[1]; var createdSet = setFactory.CreateSet(name, type); stage.AddSet(createdSet); string result = $"Registered {createdSet.GetType().Name} set"; return(result); }
//checked public string RegisterSet(string[] args) { string name = args[0]; string type = args[1]; var set = setFactory.CreateSet(name, type); this.stage.AddSet(set); string result = $"Registered {type} set"; return(result); }
public string RegisterSet(string[] args) { //Creates a set of the specified type with the specified name and adds it to the stage’s sets. //Upon a successful set registration, the command returns "Registered {type} set". string name = args[0]; string type = args[1]; ISet set = setFactory.CreateSet(name, type); this.stage.AddSet(set); return($"Registered {type} set"); }
public string RegisterSet(string[] args) { try { string setName = args[0]; string setType = args[1]; ISet newSet = setFactory.CreateSet(setName, setType); this.stage.AddSet(newSet); return($"Registered {setType} set"); } catch { // not by definition return("ERROR registering set"); } }