public GameJoiner(ILogger <GameJoiner> logger, HttpClient httpClient, IServiceBaseUrlProvider serviceBaseUrlProvider) { _logger = logger; _httpClient = httpClient; _serviceBaseUrlProvider = serviceBaseUrlProvider; }
public CurrentGameStateProvider(ILogger <UserConnectionInfoStore> logger, HttpClient httpClient, IServiceBaseUrlProvider serviceBaseUrlProvider) { _logger = logger; _httpClient = httpClient; _serviceBaseUrlProvider = serviceBaseUrlProvider; }
public UserConnectionInfoStore(LocalStorage localStorage, ILogger <UserConnectionInfoStore> logger, HttpClient httpClient, IServiceBaseUrlProvider serviceBaseUrlProvider) { _localStorage = localStorage; _logger = logger; _httpClient = httpClient; _serviceBaseUrlProvider = serviceBaseUrlProvider; }
public GamePieceDropper(HttpClient httpClient, IUserConnectionInfoStore userConnectionInfoStore, IServiceBaseUrlProvider serviceBaseUrlProvider, ILogger <GamePieceDropper> logger) { _httpClient = httpClient; _userConnectionInfoStore = userConnectionInfoStore; _serviceBaseUrlProvider = serviceBaseUrlProvider; _logger = logger; }
public UserRegistrar(IUserConnectionInfoStore currentUserStore, ILogger <UserRegistrar> logger, HttpClient httpClient, IServiceBaseUrlProvider serviceBaseUrlProvider) { _currentUserStore = currentUserStore; _logger = logger; _httpClient = httpClient; _serviceBaseUrlProvider = serviceBaseUrlProvider; }
public ApplicationReseter(ILogger <UserRegistrar> logger, HttpClient httpClient, IServiceBaseUrlProvider serviceBaseUrlProvider, LocalStorage localStorage) { _logger = logger; _httpClient = httpClient; _serviceBaseUrlProvider = serviceBaseUrlProvider; _localStorage = localStorage; }