Exemple #1
0
    public unsafe override void Unity_NamedSerialize(int depth)
    {
        byte[] var_0_cp_0;
        int    var_0_cp_1;

        if (depth <= 7)
        {
            ISerializedNamedStateWriter arg_23_0 = SerializedNamedStateWriter.Instance;
            var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
            var_0_cp_1 = 0;
            arg_23_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 265);
            this.target.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteSingle(this.strength, &var_0_cp_0[var_0_cp_1] + 2287);
        SerializedNamedStateWriter.Instance.WriteBoolean(this.worldSpace, &var_0_cp_0[var_0_cp_1] + 2642);
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteBoolean(this.ignoreTimeScale, &var_0_cp_0[var_0_cp_1] + 2653);
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteBoolean(this.updateScrollView, &var_0_cp_0[var_0_cp_1] + 2669);
        SerializedNamedStateWriter.Instance.Align();
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.WriteUnityEngineObject(this.eventReceiver, &var_0_cp_0[var_0_cp_1] + 1165);
        }
        SerializedNamedStateWriter.Instance.WriteString(this.callWhenFinished, &var_0_cp_0[var_0_cp_1] + 1179);
    }
    public unsafe override void Unity_NamedSerialize(int depth)
    {
        byte[] var_0_cp_0;
        int    var_0_cp_1;

        if (depth <= 7)
        {
            if (this.source == null)
            {
                this.source = new PropertyReference();
            }
            PropertyReference           arg_3F_0 = this.source;
            ISerializedNamedStateWriter arg_37_0 = SerializedNamedStateWriter.Instance;
            var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
            var_0_cp_1 = 0;
            arg_37_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 1563);
            arg_3F_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.target == null)
            {
                this.target = new PropertyReference();
            }
            PropertyReference arg_82_0 = this.target;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 265);
            arg_82_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.direction, &var_0_cp_0[var_0_cp_1] + 1639);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.update, &var_0_cp_0[var_0_cp_1] + 2265);
        SerializedNamedStateWriter.Instance.WriteBoolean(this.editMode, &var_0_cp_0[var_0_cp_1] + 2272);
        SerializedNamedStateWriter.Instance.Align();
    }
Exemple #3
0
    public unsafe override void Unity_NamedSerialize(int depth)
    {
        byte[] var_0_cp_0;
        int    var_0_cp_1;

        if (depth <= 7)
        {
            if (this.leftAnchor == null)
            {
                this.leftAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint          arg_3F_0 = this.leftAnchor;
            ISerializedNamedStateWriter arg_37_0 = SerializedNamedStateWriter.Instance;
            var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
            var_0_cp_1 = 0;
            arg_37_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2296);
            arg_3F_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.rightAnchor == null)
            {
                this.rightAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint arg_82_0 = this.rightAnchor;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2307);
            arg_82_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.bottomAnchor == null)
            {
                this.bottomAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint arg_C5_0 = this.bottomAnchor;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2319);
            arg_C5_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.topAnchor == null)
            {
                this.topAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint arg_108_0 = this.topAnchor;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2332);
            arg_108_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.updateAnchors, &var_0_cp_0[var_0_cp_1] + 741);
    }
Exemple #4
0
    public unsafe override void Unity_NamedSerialize(int depth)
    {
        byte[] var_0_cp_0;
        int    var_0_cp_1;

        if (depth <= 7)
        {
            ISerializedNamedStateWriter arg_23_0 = SerializedNamedStateWriter.Instance;
            var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
            var_0_cp_1 = 0;
            arg_23_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 265);
            this.target.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteSingle(this.strength, &var_0_cp_0[var_0_cp_1] + 2287);
    }
Exemple #5
0
        public unsafe override void Unity_NamedSerialize(int depth)
        {
            byte[] var_0_cp_0;
            int    var_0_cp_1;

            if (depth <= 7)
            {
                ISerializedNamedStateWriter arg_23_0 = SerializedNamedStateWriter.Instance;
                var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
                var_0_cp_1 = 0;
                arg_23_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 5680);
                this.downScale.Unity_NamedSerialize(depth + 1);
                SerializedNamedStateWriter.Instance.EndMetaGroup();
            }
            SerializedNamedStateWriter.Instance.Align();
            SerializedNamedStateWriter.Instance.WriteSingle(this.downAlpha, &var_0_cp_0[var_0_cp_1] + 5690);
            SerializedNamedStateWriter.Instance.WriteSingle(this.transitionTime, &var_0_cp_0[var_0_cp_1] + 5700);
        }
Exemple #6
0
    public unsafe override void Unity_NamedSerialize(int depth)
    {
        byte[] var_0_cp_0;
        int    var_0_cp_1;

        if (depth <= 7)
        {
            ISerializedNamedStateWriter arg_23_0 = SerializedNamedStateWriter.Instance;
            var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
            var_0_cp_1 = 0;
            arg_23_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 3495);
            this.value.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.Align();
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.WriteUnityEngineObject(this.selectionWidget, &var_0_cp_0[var_0_cp_1] + 3501);
        }
        if (depth <= 7)
        {
            if (this.onChange == null)
            {
                SerializedNamedStateWriter.Instance.BeginSequenceGroup(&var_0_cp_0[var_0_cp_1] + 1446, 0);
                SerializedNamedStateWriter.Instance.EndMetaGroup();
            }
            else
            {
                SerializedNamedStateWriter.Instance.BeginSequenceGroup(&var_0_cp_0[var_0_cp_1] + 1446, this.onChange.Count);
                for (int i = 0; i < this.onChange.Count; i++)
                {
                    EventDelegate arg_E8_0 = (this.onChange[i] != null) ? this.onChange[i] : new EventDelegate();
                    SerializedNamedStateWriter.Instance.BeginMetaGroup((IntPtr)0);
                    arg_E8_0.Unity_NamedSerialize(depth + 1);
                    SerializedNamedStateWriter.Instance.EndMetaGroup();
                }
                SerializedNamedStateWriter.Instance.EndMetaGroup();
            }
        }
    }
Exemple #7
0
    public unsafe override void Unity_NamedSerialize(int depth)
    {
        byte[] var_0_cp_0;
        int    var_0_cp_1;

        if (depth <= 7)
        {
            if (this.leftAnchor == null)
            {
                this.leftAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint          arg_3F_0 = this.leftAnchor;
            ISerializedNamedStateWriter arg_37_0 = SerializedNamedStateWriter.Instance;
            var_0_cp_0 = $FieldNamesStorage.$RuntimeNames;
            var_0_cp_1 = 0;
            arg_37_0.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2296);
            arg_3F_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.rightAnchor == null)
            {
                this.rightAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint arg_82_0 = this.rightAnchor;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2307);
            arg_82_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.bottomAnchor == null)
            {
                this.bottomAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint arg_C5_0 = this.bottomAnchor;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2319);
            arg_C5_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        if (depth <= 7)
        {
            if (this.topAnchor == null)
            {
                this.topAnchor = new UIRect.AnchorPoint();
            }
            UIRect.AnchorPoint arg_108_0 = this.topAnchor;
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2332);
            arg_108_0.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.updateAnchors, &var_0_cp_0[var_0_cp_1] + 741);
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2342);
            this.mColor.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.mPivot, &var_0_cp_0[var_0_cp_1] + 2349);
        SerializedNamedStateWriter.Instance.WriteInt32(this.mWidth, &var_0_cp_0[var_0_cp_1] + 2098);
        SerializedNamedStateWriter.Instance.WriteInt32(this.mHeight, &var_0_cp_0[var_0_cp_1] + 2105);
        SerializedNamedStateWriter.Instance.WriteInt32(this.mDepth, &var_0_cp_0[var_0_cp_1] + 2356);
        SerializedNamedStateWriter.Instance.WriteBoolean(this.autoResizeBoxCollider, &var_0_cp_0[var_0_cp_1] + 2363);
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteBoolean(this.hideIfOffScreen, &var_0_cp_0[var_0_cp_1] + 2385);
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteBoolean(this.skipBoundsCalculations, &var_0_cp_0[var_0_cp_1] + 2401);
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.keepAspectRatio, &var_0_cp_0[var_0_cp_1] + 2424);
        SerializedNamedStateWriter.Instance.WriteSingle(this.aspectRatio, &var_0_cp_0[var_0_cp_1] + 2440);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.mType, &var_0_cp_0[var_0_cp_1] + 2452);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.mFillDirection, &var_0_cp_0[var_0_cp_1] + 2458);
        SerializedNamedStateWriter.Instance.WriteSingle(this.mFillAmount, &var_0_cp_0[var_0_cp_1] + 2473);
        SerializedNamedStateWriter.Instance.WriteBoolean(this.mInvert, &var_0_cp_0[var_0_cp_1] + 2485);
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.mFlip, &var_0_cp_0[var_0_cp_1] + 2493);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.centerType, &var_0_cp_0[var_0_cp_1] + 2499);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.leftType, &var_0_cp_0[var_0_cp_1] + 2510);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.rightType, &var_0_cp_0[var_0_cp_1] + 2519);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.bottomType, &var_0_cp_0[var_0_cp_1] + 2529);
        SerializedNamedStateWriter.Instance.WriteInt32((int)this.topType, &var_0_cp_0[var_0_cp_1] + 2540);
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 4578);
            this.mRect.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.Align();
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.WriteUnityEngineObject(this.mTexture, &var_0_cp_0[var_0_cp_1] + 4584);
        }
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.WriteUnityEngineObject(this.mMat, &var_0_cp_0[var_0_cp_1] + 2796);
        }
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.WriteUnityEngineObject(this.mShader, &var_0_cp_0[var_0_cp_1] + 2801);
        }
        if (depth <= 7)
        {
            SerializedNamedStateWriter.Instance.BeginMetaGroup(&var_0_cp_0[var_0_cp_1] + 2809);
            this.mBorder.Unity_NamedSerialize(depth + 1);
            SerializedNamedStateWriter.Instance.EndMetaGroup();
        }
        SerializedNamedStateWriter.Instance.Align();
        SerializedNamedStateWriter.Instance.WriteBoolean(this.mFixedAspect, &var_0_cp_0[var_0_cp_1] + 2817);
        SerializedNamedStateWriter.Instance.Align();
    }