public void UpdateTargetPointer() { // @TODO: allow for multiple targets/AoE/Line/etc. if (currentCommandTarget == null) { List <BattleActor>[] targets = battleManager.GetAllTargets(); ISelectionItem command = commandStack.Peek().GetSelectedItem(); switch (((ChooseTargetSelectionItem)command).targetType) { case TargetType.Enemy: // @TODO: get last selected enemy, if possible currentCommandTarget = targets[0][0].gameObject; break; case TargetType.Ally: // @TODO: get last selected ally, if possible currentCommandTarget = targets[1][0].gameObject; break; case TargetType.Self: case TargetType.Free: Debug.LogWarning(command.GetSelectionType() + " not yet implemented"); return; } if (currentCommandTarget == null) { throw new System.Exception("Could not find a target"); } } pointer = battleHUD.SetPointerTarget(playerController, currentCommandTarget); }
public override bool IsValid(object value) { bool valid = false; if (value is System.Collections.IEnumerable) { foreach (Object item in value as System.Collections.IEnumerable) { if (item is ISelectionItem) { ISelectionItem listItem = ( ISelectionItem )item; if (listItem.IsSelected) { return(true); } } else { throw new InvalidOperationException(String.Format(Localization.ErrorMessages.SelectionRequiredAttributeISelectionItem_FS, this.GetType( ).FullName, typeof(ISelectionItem).FullName)); } } } else { throw new InvalidOperationException(String.Format(Localization.ErrorMessages.SelectionRequiredAttributeIEnumerable_FS, this.GetType( ).FullName)); } return(valid); }
public SelectionDetailsResponse(JSelectionDetailsResponse jResult) { Images = new IImage[0]; Items = new ISelectionItem[0]; if (jResult == null) { return; } Id = jResult.Id; CType = jResult.CType; PublicationDate = jResult.Publication_Date; Title = jResult.Title; Description = jResult.Description; BodyText = jResult.Body_Text; SiteUrl = jResult.Site_Url; Slug = jResult.Slug; if (jResult.Images != null) { Images = jResult.Images.Select(i => new ImageImpl(i)); } if (jResult.Items != null) { Items = jResult.Items.Select(i => new SelectionItem(i)); } }
protected SelectionItemViewModel(ISelectionItem <T> selectionItem) { item = selectionItem; item.Checked += OnItemCheckStataChanged; item.UnChecked += OnItemCheckStataChanged; item.Selected += OnItemSelectedStataChanged; item.UnSelected += OnItemSelectedStataChanged; }
public SelectionAdorner(Canvas panel, Point?dragStartPoint, ISelectionPanel designerPanel, ISelectionItem selectionItem) : base(panel) { _selectionItem = selectionItem; _designerCanvas = panel; _designerPanel = designerPanel; _startPoint = dragStartPoint; }
internal static int GetItemCountBridge(this ISelectionItem extension, BaseProdControl control) { try { return(UiaGetItemCount(control)); } catch (ArgumentNullException err) { throw new ProdOperationException(err); } catch (ElementNotAvailableException err) { throw new ProdOperationException(err); } catch (InvalidOperationException) { return(NativeGetItemCount(control)); } }
internal static bool IsItemSelectedBridge(this ISelectionItem extension, BaseProdControl control, int index) { try { return(UiaIsItemSelected(control, index)); } catch (ArgumentNullException err) { throw new ProdOperationException(err); } catch (ElementNotAvailableException err) { throw new ProdOperationException(err); } catch (InvalidOperationException) { return(NativeIsItemSelected(control, index)); } }
/// <summary> /// Sets the selected list item. /// </summary> /// <param name="extension">The extended interface.</param> /// <param name="control">The UI Automation element</param> /// <param name="itemText">The text of the item to select.</param> internal static void SetSelectedItemBridge(this ISelectionItem extension, BaseProdControl control, string itemText) { try { UiaSetSelectedItem(control, itemText); } catch (ArgumentNullException err) { throw new ProdOperationException(err); } catch (ElementNotAvailableException err) { throw new ProdOperationException(err); } catch (InvalidOperationException) { NativeSetSelectedItem(control, itemText); } }
internal static bool IsItemSelectedBridge(this ISelectionItem extension, BaseProdControl control, string text) { try { return(UiaIsItemSelected(control, text)); } catch (ArgumentNullException err) { throw new ProdOperationException(err); } catch (ElementNotAvailableException err) { throw new ProdOperationException(err); } catch (InvalidOperationException err) { //TODO: No IsItemSelectedBridge native throw new ProdOperationException(err); } }
public SelectionDetailsNodeViewModel(ISelectionItem item, IDataSource dataSource) { if (item == null) { return; } var image = item.FirstImage; if (image.Image != null) { Image = image.Thumbnail.Small; } else { LoadImage(item.ItemUrl); } Title = item.Title.GetNormalString(); Description = item.Description.StripHtmlTags(); Type = item.CType.GetCType(); Id = item.Id; Source = item.ItemUrl; }
protected override SheetMergeFileListItemViewModel CreateViewModel(ISelectionItem <Sheet> item) { return(new SheetMergeFileListItemViewModel(item)); }
/// <summary> /// Abstract method for creating list item viewmodel /// </summary> /// <param name="item"></param> /// <returns></returns> protected abstract TViewModel CreateViewModel(ISelectionItem <T> item);
public SheetMergeFileListItemViewModel(ISelectionItem <Sheet> item) : base(item) { sheet = item.Target; }
void Initialize() { this._selectionItemPattern = new SelectionItemImplementation <UIObject>(uiObject: this, containerFactory: UIObject.Factory); }
public CommandPhase OnUpdate(LinkedListNode <UIActionType> input) { EventSelectionPanel currentUIPanel = null; if (commandData.commandStack.Count > 0) { currentUIPanel = commandData.commandStack.Peek(); } else { throw new System.Exception("Invalid CommandPhase State - " + "Currently in SelectingCommandPhase but there are no command panels"); } switch (input.Value) { case UIActionType.Down: currentUIPanel.NavigateDown(); break; case UIActionType.Up: currentUIPanel.NavigateUp(); break; case UIActionType.Right: currentUIPanel.NavigateRight(); break; case UIActionType.Left: currentUIPanel.NavigateLeft(); break; case UIActionType.CancelUICommand: currentUIPanel.Hide(); currentUIPanel.DestroyPanel(); commandData.commandStack.Pop(); if (commandData.commandStack.Count == 0) { return(CommandPhase.WaitingForInput); } break; case UIActionType.SubmitUICommand: ISelectionItem command = currentUIPanel.GetSelectedItem(); switch (command.GetSelectionType()) { case ISelectionType.ItemSelected: return(CommandPhase.SelectingTarget); case ISelectionType.OpenSubMenu: EventSelectionPanel esp = commandData.battleHUD.CreateSelectionPanel(); esp.SetOptionList(((SubMenuSelectionItem)command).subList, command.GetName()); commandData.commandStack.Push(esp); break; } break; } return(CommandPhase.SelectingCommand); }