//Fighter Mode Selection public void ContinueToBattle() { GameManager.Instance.sessionData.SetGamePlay(vesselSelection, battleModeSelection); ISceneLoad sceneLoad = GameManager.Instance.GetComponent <ISceneLoad>(); sceneLoad.LoadLevel(1); }
/// <summary> /// /// </summary> public void StartGamePlay() { ISceneLoad sceneLoad = GameManager.Instance.sceneLoader.GetComponent<ISceneLoad>(); sceneLoad.LoadLevel(1); }