/// <summary> /// Fired when a control is clicked. This is the equivalent of ActionListener.actionPerformed(ActionEvent e). /// </summary> protected override void ActionPerformed(GuiButton par1GuiButton) { if (!par1GuiButton.Enabled) { return; } if (par1GuiButton.Id == 1) { Mc.DisplayGuiScreen(ParentGuiScreen); } else if (par1GuiButton.Id == 0) { ISaveFormat isaveformat = Mc.GetSaveLoader(); isaveformat.RenameWorld(WorldName, TheGuiTextField.GetText().Trim()); Mc.DisplayGuiScreen(ParentGuiScreen); } }