public void OnSave(ISavableWriteStore store) { store.WriteBool("activated", activated); }
public void OnSave(ISavableWriteStore store) { store.WriteFloat("range", lampLight.range); }
public void OnSave(ISavableWriteStore store) { store.WriteVector3("pos", rb2d.position); }
public void OnSave(ISavableWriteStore store) { store.WriteBool("isUp", up); }