static void Main(string[] args) { ISandwich sandwich1 = SandwichMaker .CreateSandwich(SandwichType.Bauru, true, true) .BuildSandwich() .GetSandwhich(); sandwich1.Display(); ISandwich sandwich2 = SandwichMaker .CreateSandwich(SandwichType.Chacarero, false, true) .BuildSandwich() .GetSandwhich(); sandwich2.Display(); ISandwich sandwich3 = SandwichMaker .CreateSandwich(SandwichType.Jambon) .BuildSandwich() .GetSandwhich(); sandwich3.Display(); Console.ReadLine(); }
public SandwichController(ISandwich sandwich) { // Totally contrived. Why would I do this? I wouldn't. I just needed something to demonstrate Ninject IoC working. sandwich.Description = "Deli Sandwich"; sandwich.Id = 1; _sandwich = sandwich; }
public ISandwich OrderSandwich(IList <string> ingredients) { ISandwich sandwich = _factory.CreateSandwich(ingredients); sandwich.Bake(); sandwich.Cut(); sandwich.Box(); return(sandwich); }
public ISandwich OrderSandwich(IList <string> ingredients) { ISandwich pizza = CreateSandwich(ingredients); pizza.Bake(); pizza.Cut(); pizza.Box(); return(pizza); }
public override ISandwich Serve() { ISandwich sandwich = Machine.Sandwich; Machine.Sandwich = null; Machine.Amount = 0.0; Machine.Current = Machine.BreadSelection; return sandwich; }
public ICondiment CreateCondiment(ISandwich aSandwich, string aType) { switch (aType) { case "Butter": return(CreateButter(aSandwich)); case "Cheese": return(CreateCheese(aSandwich)); case "Ham": return(CreateHam(aSandwich)); case "Lettuce": return(CreateLettuce(aSandwich)); } return(null); }
public void Create(ISandwich sandwich) { Console.WriteLine("\n\tMENU:"); Console.WriteLine("Press 'C' to create recipe:"); Console.WriteLine("Press 'I' to import recipe:"); Console.WriteLine("Press 'D' to display recipe:"); Console.WriteLine("Press 'E' to exit menu:"); string choice; do { Console.WriteLine("\nUser choice:"); choice = Console.ReadLine(); switch (choice) { case "C": case "c": sandwich.Create(); Console.WriteLine("\nRecipe is created"); break; case "I": case "i": sandwich.ImportRecipe(); break; case "D": case "d": DisplayRecipe(); Console.WriteLine(); break; case "E": case "e": Console.WriteLine("\nExiting..."); break; default: Console.WriteLine("Error: Please select C, I, D or E"); break; } }while (choice != "E"); }
static void Main(string[] args) { SandwichMachine.Instance.SelectBread(nameof(WholeGrainBread)); SandwichMachine.Instance.SelectCondiment("Butter"); SandwichMachine.Instance.SelectCondiment("Cheese"); SandwichMachine.Instance.SelectCondiment("Ham"); SandwichMachine.Instance.SelectCondiment("Lettuce"); SandwichMachine.Instance.Confirm(); SandwichMachine.Instance.Pay(2.0); SandwichMachine.Instance.Pay(2.0); ISandwich sandwich = SandwichMachine.Instance.Serve(); if (sandwich == null) { Console.WriteLine("Cannot serve the sandwitch"); } else { Console.WriteLine(sandwich.Description + " = " + sandwich.GetPrice()); } Console.ReadKey(); }
public ICondiment CreateHam(ISandwich aSandwich) => new Ham(aSandwich);
public ICondiment CreateCheese(ISandwich aSandwich) => new Cheese(aSandwich);
public ICondiment CreateButter(ISandwich aSandwich) => new Butter(aSandwich);
public MayonnaiseDecorator(ISandwich sandwich) : base(sandwich) { this.Description = description; this.Cost = cost; }
public SandwichDecorator(ISandwich sandwich, double price) { _sandwich = sandwich; _price = price; }
public KetchupDecorator(ISandwich sandwich) : base(sandwich) { this.Description = description; this.Cost = cost; }
public Ham(ISandwich aSandwich) { Sandwich = aSandwich; }
public SandwichDecorator(ISandwich initSandwich) { this.sandwich = initSandwich; }
public Cheese(ISandwich sandwich, double price) : base(sandwich, price) { }
public Grilled(ISandwich sandwich, double price) : base(sandwich, price) { }
public Cheese(ISandwich aSandwich) { Sandwich = aSandwich; }
public SandwichBuilder Reset() { Sandwich = new Sandwich(); return(this); }
public ICondiment CreateLettuce(ISandwich aSandwich) => new Lettuce(aSandwich);
public DonkeyBurger(ISandwich sandwich) : base(sandwich) { this.Description = description; this.Cost = cost; }
public Lettuce(ISandwich aSandwich) { Sandwich = aSandwich; }
public SaltAndPepper(ISandwich sandwich) { _sandwich = sandwich; }
public ExtraCheese(ISandwich sandwich) { _sandwich = sandwich; }
public Grilled(ISandwich sandwich) { _sandwich = sandwich; }
public Butter(ISandwich aSandwich) { Sandwich = aSandwich; }
public SandwichBuilderTwo(ISandwich sandwich) { _sandwich = sandwich; }
public SandwichBuilderOne(ISandwich sandwich) { _sandwich = sandwich; }