Exemple #1
0
        protected virtual new void Dispose(bool isDisposing)
        {
            base.Dispose(isDisposing);

            if (_isDisposed)
            {
                return;
            }

            if (isDisposing)
            {
                if (_sampleSource != null)
                {
                    _sampleSource.Dispose();
                    _sampleSource = null;
                }

                if (_soundTouch != null)
                {
                    _soundTouch.Dispose();
                    _soundTouch = null;
                }
            }

            _isDisposed = true;
        }
 public void Dispose()
 {
     if (audiostream != null)
     {
         audiostream.Dispose();
     }
 }
Exemple #3
0
 public void Dispose()
 {
     if (mSource != null)
     {
         mSource.Dispose();
     }
 }
Exemple #4
0
        public void CloseWaveFile()
        {
            StopPlaying();
            mFilename             = "";
            progress.Visible      = true;
            hrScroll.Enabled      = false;
            cursorTimer.Enabled   = false;
            playTimer.Enabled     = false;
            mDrawWave             = false;
            mSamplesPerPixel      = 0;
            mSelectionStartX      = 0;
            mSelectionEndX        = 0;
            mSelectionStartSample = 0;
            mSelectionEndSample   = 0;
            mPrevX = 0;
            mDrawingStartOffset  = 0;
            CursorPositionX      = 0;
            mPrevWidth           = 0;
            mPrevHeight          = 0;
            mPrevOffset          = 0;
            mPrevSamplesPerPixel = 0;
            if (mWaveSource != null)
            {
                mWaveSource.Dispose();
            }
            mWaveSource = null;
            if (mDrawSource != null)
            {
                mDrawSource.Dispose();
            }
            mDrawSource = null;
            if (mBitmap != null)
            {
                mBitmap.Dispose();
            }
            mBitmap = null;
            String timeZero = "00:00:00.00";

            lblCursorPos.Text      = timeZero;
            lblSelectStartPos.Text = timeZero;
            lblSelectEndPos.Text   = timeZero;
            lblSelectLength.Text   = timeZero;
            if (mRawDrawReader != null)
            {
                mRawDrawReader.Dispose();
            }
            if (mRawPlayReader != null)
            {
                mRawPlayReader.Dispose();
            }
            if (System.IO.File.Exists(mRawFileName))
            {
                System.IO.File.Delete(mRawFileName);
            }
        }
Exemple #5
0
    public override void Dispose()
    {
        if (_decoder != null)
        {
            _decoder.Dispose();
            _decoder = null;
        }

        if (_waveSource != null)
        {
            _waveSource.Dispose();
            _waveSource = null;
        }
    }
Exemple #6
0
 public void Dispose()
 {
     if (!disposed)
     {
         if (source != null)
         {
             source.Dispose();
         }
     }
     else
     {
         // TODO: Why does this happen?
         //throw new ObjectDisposedException("WdlResamplingSampleProvider");
     }
     disposed = true;
 }
Exemple #7
0
        public void Dispose()
        {
            if (_waveSource != null)
            {
                _waveSource.Dispose();
                _waveSource = null;
            }

            if (_soundOut != null)
            {
                _soundOut.Dispose();
                _soundOut = null;
            }

            if (_sampleSource != null)
            {
                _sampleSource.Dispose();
                _sampleSource = null;
            }
        }
Exemple #8
0
 protected virtual void Dispose(bool disposing)
 {
     _source.Dispose();
 }
 /// <summary>
 /// Disposes the underlying <see cref="Source"/>.
 /// </summary>
 /// <param name="disposing">Not used.</param>
 protected virtual void Dispose(bool disposing)
 {
     Source.Dispose();
     Buffer = null;
 }
Exemple #10
0
 public void Dispose()
 {
     _source.Dispose();
 }