public FrameManager( IGameManager gameManager, IRollSequenceGenerator rollSequenceGenerator) { _gameManager = gameManager; _rollSequenceGenerator = rollSequenceGenerator; }
public void Setup() { _rollGenerator = Substitute.For <IRollGenerator>(); _rollSequenceGenerator = Substitute.For <IRollSequenceGenerator>(); _frameManager = new FrameManager(_gameManager, _rollSequenceGenerator); _game = new Game(_frameManager); _gameManager = new GameManager(_game); }