protected IEnumerator LoadHotFixAysn() { //如果处于编辑器下的自动模式和开发者模式则不进行热补丁 #if UNITY_EDITOR if (Env.DebugLevel == DebugLevels.Auto || Env.DebugLevel == DebugLevels.Dev) { yield break; } #endif if (hotfixPath == null) { yield break; } Event.Trigger(LuaEvents.ON_HOT_FIXED_START); string[] filePaths = hotfixPath; IResources resources = App.Make <IResources>(); foreach (string filePath in filePaths) { IFile[] infos = Disk.Directory(Env.AssetPath + "/" + filePath, PathTypes.Absolute).GetFiles(SearchOption.AllDirectories); foreach (var info in infos) { if (!info.Name.EndsWith(".manifest")) { yield return(resources.LoadAllAsync <TextAsset>(filePath + "/" + info.Name, (textAssets) => { Event.Trigger(LuaEvents.ON_HOT_FIXED_ACTION); foreach (TextAsset text in textAssets) { LuaEnv.DoString(text.text); } })); } } } Event.Trigger(LuaEvents.ON_HOT_FIXED_END); Event.Trigger(LuaEvents.ON_HOT_FIXED_COMPLETE); }