public void RemoveResetObject(IResetObject obj) { if (resetObjects.Contains(obj)) { resetObjects.Remove(obj); } }
/// <summary> /// Adds a reset object /// </summary> /// <param name="resetObj">the object to be reset</param> public void AddNewResetObject(IResetObject resetObj) { if (resetObj != null) { resetObjects.Add(resetObj); } }
public void AddResetObject(IResetObject obj) { resetObjects.Add(obj); }
/// <summary> /// Removes a reset object /// </summary> /// <param name="resetObj">the reset object to remove</param> public void RemoveResetObject(IResetObject resetObj) { resetObjects.Remove(resetObj); }