/// <summary> /// Initializes a new instance of the <see cref="SWFWindowImplementation"/> class. /// </summary> /// <param name="pp">The presentation parameters of the window</param> /// <param name="title">The title of the window</param> /// <param name="isPrimaryWindow">True if the window is primary, false otherwise. Primary windows can be run inside a window host. Secondary windows /// can be added to existing GUI applications.</param> /// <exception cref="Tesla.Core.TeslaException">Thrown if there was an error creating the underlying control.</exception> public SWFWindowImplementation(PresentationParameters pp, String title, bool isPrimaryWindow) { _preferredWidth = pp.BackBufferWidth; _preferredHeight = pp.BackBufferHeight; _isPrimaryWindow = isPrimaryWindow; _isDisposed = false; _isFullScreen = false; if (isPrimaryWindow) { RenderForm f = new RenderForm(title, pp.BackBufferWidth, pp.BackBufferHeight); f.Resume += new EventHandler(OnResume); f.Suspend += new EventHandler(OnSuspend); f.ApplicationActivated += new EventHandler(OnActivated); f.ApplicationDeactivated += new EventHandler(OnDeactivated); _control = f; } else { _control = new RenderControl(title, pp.BackBufferWidth, pp.BackBufferHeight); } _control.UserResized += new EventHandler(OnClientSizeChanged); bool fullScreen = pp.IsFullScreen; pp.IsFullScreen = false; _swapChain = new SwapChain(_control.Handle, pp); if (fullScreen) { IsFullScreen = fullScreen; } }
public bool TryCreateControl(string assemblyName, IEnumerable<string> dependencies, out IRenderControl control) { if (!ReflectionHelper.TryCreateControl(assemblyName, dependencies, out control)) { return false; } return control is Control; }
public bool TryCreateControl(string assemblyName, IEnumerable <string> dependencies, out IRenderControl control) { if (!ReflectionHelper.TryCreateControl(assemblyName, dependencies, out control)) { return(false); } return(control is Control); }
public void Initialize(IRenderControl control, IRenderer renderer) { this.zoom = new Projection(control.ClientRectangle); this.context = new RenderContext(zoom, ColorManager.Default()); this.renderer = renderer; this.renderer.Context = context; this.control = control; this.control.Initialize(); this.control.Renderer = renderer; }
static IModRef <BackendConfiguration> SetScene(IRenderControl win) { var view = CameraView.LookAt(new V3d(2.0, 2.0, 2.0), V3d.Zero, V3d.OOI); var perspective = win.Sizes.Select(s => FrustumModule.perspective(60.0, 0.1, 10.0, ((float)s.X / (float)s.Y))); var viewTrafo = DefaultCameraController.control(win.Mouse, win.Keyboard, win.Time, view); var index = new[] { 0, 1, 2, 0, 2, 3 }; var positions = new[] { new V3f(-1, -1, 0), new V3f(1, -1, 0), new V3f(1, 1, 0), new V3f(-1, 1, 0) }; var attributes = new SymbolDict <Array>() { { DefaultSemantic.Positions, positions } }; var quad = new IndexedGeometry(IndexedGeometryMode.TriangleList, (Array)index, attributes, new SymbolDict <Object>()); var quadSg = quad.ToSg(); var whiteShader = Effects.ConstantColor.Effect(C4f.White); var trafo = Effects.Trafo.Effect; var sg = quadSg .WithEffects(new[] { trafo, whiteShader }) .ViewTrafo(viewTrafo.Select(t => t.ViewTrafo)) .ProjTrafo(perspective.Select(t => t.ProjTrafo())); var config = new ModRef <BackendConfiguration>(BackendConfigurationModule.UnmanagedOptimized); var task = ((Aardvark.Rendering.GL.Runtime)win.Runtime).CompileRender(win.FramebufferSignature, config, Aardvark.SceneGraph.Semantics.RenderObjectSemantics.Semantic.renderObjects(sg)); win.RenderTask = DefaultOverlays.withStatistics(task); return(config); }
public Graph(MainWindow window) { myGui = window; renderManager = new RenderManager(); control = new TriangleNet.Rendering.GDI.RenderControl(); Options = new ConstraintOptions(); Options.ConformingDelaunay = false; Options.SegmentSplitting = 0; if (control != null) { InitializeRenderControl((Control)control); renderManager.Initialize(control); control.Refresh(); } else { MessageBox.Show("Error", "Failed to initialize renderer."); } }
public static bool TryCreateControl(string assemblyName, IEnumerable<string> dependencies, string className, out IRenderControl control) { control = null; if (!FilesExist(assemblyName, dependencies)) { return false; } assemblyName = Path.GetFileNameWithoutExtension(assemblyName); // Try create render control instance. try { // Load the assembly into the current application domain. var assembly = Assembly.Load(assemblyName); // Get all types implementing the IRenderControl interface. var type = typeof(IRenderControl); var matches = assembly.GetTypes().Where(s => type.IsAssignableFrom(s)); var match = string.IsNullOrEmpty(className) ? matches.FirstOrDefault() : matches.Where(s => s.Name == className).FirstOrDefault(); if (match != null) { // Create an instance. control = (IRenderControl)Activator.CreateInstance(match); } } catch (Exception) { return false; } // Return true if render control was successfully created. return (control != null); }
public static bool TryCreateControl(string assemblyName, IEnumerable <string> dependencies, string className, out IRenderControl control) { control = null; if (!FilesExist(assemblyName, dependencies)) { return(false); } assemblyName = Path.GetFileNameWithoutExtension(assemblyName); // Try create render control instance. try { // Load the assembly into the current application domain. var assembly = Assembly.Load(assemblyName); // Get all types implementing the IRenderControl interface. var type = typeof(IRenderControl); var matches = assembly.GetTypes().Where(s => type.IsAssignableFrom(s)); var match = string.IsNullOrEmpty(className) ? matches.FirstOrDefault() : matches.Where(s => s.Name == className).FirstOrDefault(); if (match != null) { // Create an instance. control = (IRenderControl)Activator.CreateInstance(match); } } catch (Exception) { return(false); } // Return true if render control was successfully created. return(control != null); }
public static bool TryCreateControl(string assemblyName, IEnumerable<string> dependencies, out IRenderControl control) { return TryCreateControl(assemblyName, dependencies, null, out control); }
public void Initialize(IRenderControl control) { Initialize(control, new LayerRenderer()); }
public RenderManager(IRenderControl control, IRenderer renderer) { Initialize(control, renderer); }
public RenderManager(IRenderControl control) { Initialize(control); }
public static bool TryCreateControl(string assemblyName, IEnumerable <string> dependencies, out IRenderControl control) { return(TryCreateControl(assemblyName, dependencies, null, out control)); }
public ImageRenderer(IRenderControl control) { _control = control; }