// Serialize / deserialize (passive: this doesn't record) internal void ReadWrite(IReadWriteStream s) { if (!s.IsWriting) { BeforePropsChange(); updateneeded = true; } base.ReadWrite(s); // villsa if (s.IsWriting) { s.wInt(flags.Count); foreach (KeyValuePair <string, bool> f in flags) { s.wString(f.Key); s.wBool(f.Value); } } else { int c; s.rInt(out c); flags = new Dictionary <string, bool>(c); for (int i = 0; i < c; i++) { string t; s.rString(out t); bool b; s.rBool(out b); flags.Add(t, b); } } s.rwInt(ref fixedindex); s.rwInt(ref floorheight); s.rwInt(ref ceilheight); s.rwString(ref floortexname); s.rwString(ref ceiltexname); s.rwLong(ref longfloortexname); s.rwLong(ref longceiltexname); s.rwInt(ref effect); s.rwInt(ref tag); s.rwInt(ref brightness); // villsa if (General.Map.FormatInterface.InDoom64Mode) { s.rwLight(ref ceilColor); s.rwLight(ref flrColor); s.rwLight(ref thingColor); s.rwLight(ref topColor); s.rwLight(ref lwrColor); } }
// Serialize / deserialize internal void ReadWrite(IReadWriteStream s) { s.rwInt(ref type); switch ((UniversalType)type) { case UniversalType.AngleRadians: case UniversalType.AngleDegreesFloat: case UniversalType.Float: { float v = 0.0f; try { v = (float)value; } catch (NullReferenceException e) { } s.rwFloat(ref v); value = v; break; } case UniversalType.AngleDegrees: case UniversalType.Color: case UniversalType.EnumBits: case UniversalType.EnumOption: case UniversalType.Integer: case UniversalType.LinedefTag: case UniversalType.LinedefType: case UniversalType.SectorEffect: case UniversalType.SectorTag: case UniversalType.ThingTag: case UniversalType.PortalTag: { int v = 0; try { v = (int)value; } catch (NullReferenceException e) { } s.rwInt(ref v); value = v; break; } case UniversalType.Boolean: { bool v = false; try { v = (bool)value; } catch (NullReferenceException e) { } s.rwBool(ref v); value = v; break; } case UniversalType.Flat: case UniversalType.String: case UniversalType.Texture: case UniversalType.EnumStrings: { string v = (string)value; s.rwString(ref v); value = v; break; } default: General.Fail("Unknown field type to read/write!"); break; } }
// Serialize / deserialize (passive: this doesn't record) new internal void ReadWrite(IReadWriteStream s) { if (!s.IsWriting) { BeforePropsChange(); } base.ReadWrite(s); //mxd if (s.IsWriting) { s.wInt(flags.Count); foreach (KeyValuePair <string, bool> f in flags) { s.wString(f.Key); s.wBool(f.Value); } } else { int c; s.rInt(out c); flags = new Dictionary <string, bool>(c, StringComparer.Ordinal); for (int i = 0; i < c; i++) { string t; s.rString(out t); bool b; s.rBool(out b); flags.Add(t, b); } } s.rwInt(ref offsetx); s.rwInt(ref offsety); s.rwString(ref texnamehigh); s.rwString(ref texnamemid); s.rwString(ref texnamelow); s.rwLong(ref longtexnamehigh); s.rwLong(ref longtexnamemid); s.rwLong(ref longtexnamelow); }
// Serialize / deserialize (passive: this doesn't record) // ano - using new keyword to shadow (and get rid of old DB2 warning) internal new void ReadWrite(IReadWriteStream s) { if (!s.IsWriting) { BeforePropsChange(); } base.ReadWrite(s); s.rwInt(ref offsetx); s.rwInt(ref offsety); s.rwString(ref texnamehigh); s.rwString(ref texnamemid); s.rwString(ref texnamelow); s.rwLong(ref longtexnamehigh); s.rwLong(ref longtexnamemid); s.rwLong(ref longtexnamelow); }
// Serialize / deserialize (passive: this doesn't record) // ano - using new keyword to shadow (and get rid of old DB2 warning) internal new void ReadWrite(IReadWriteStream s) { if (!s.IsWriting) { BeforePropsChange(); updateneeded = true; } base.ReadWrite(s); s.rwInt(ref fixedindex); s.rwInt(ref floorheight); s.rwInt(ref ceilheight); s.rwString(ref floortexname); s.rwString(ref ceiltexname); s.rwLong(ref longfloortexname); s.rwLong(ref longceiltexname); s.rwInt(ref effect); s.rwInt(ref tag); s.rwInt(ref brightness); }
// Serialize / deserialize (passive: this doesn't record) new internal void ReadWrite(IReadWriteStream s) { if (!s.IsWriting) { BeforePropsChange(); updateneeded = true; } base.ReadWrite(s); //mxd if (s.IsWriting) { s.wInt(flags.Count); foreach (KeyValuePair <string, bool> f in flags) { s.wString(f.Key); s.wBool(f.Value); } } else { int c; s.rInt(out c); flags = new Dictionary <string, bool>(c, StringComparer.Ordinal); for (int i = 0; i < c; i++) { string t; s.rString(out t); bool b; s.rBool(out b); flags.Add(t, b); } } s.rwInt(ref fixedindex); s.rwInt(ref floorheight); s.rwInt(ref ceilheight); s.rwString(ref floortexname); s.rwString(ref ceiltexname); s.rwLong(ref longfloortexname); s.rwLong(ref longceiltexname); s.rwInt(ref effect); s.rwInt(ref brightness); //mxd. (Re)store tags if (s.IsWriting) { s.wInt(tags.Count); foreach (int tag in tags) { s.wInt(tag); } } else { int c; s.rInt(out c); tags = new List <int>(c); for (int i = 0; i < c; i++) { int t; s.rInt(out t); tags.Add(t); } } //mxd. Slopes s.rwFloat(ref flooroffset); s.rwVector3D(ref floorslope); s.rwFloat(ref ceiloffset); s.rwVector3D(ref ceilslope); }
// Serialize / deserialize internal void ReadWrite(IReadWriteStream s) { s.rwInt(ref type); switch ((UniversalType)type) { case UniversalType.AngleRadians: case UniversalType.AngleDegreesFloat: case UniversalType.Float: { double v = 0.0f; //mxd. Seems to work faster this way //try { v = (float)value; } catch(NullReferenceException e) { } if (value != null) { v = (double)value; } s.rwDouble(ref v); value = v; break; } case UniversalType.AngleDegrees: case UniversalType.AngleByte: //mxd case UniversalType.Color: case UniversalType.EnumBits: case UniversalType.EnumOption: case UniversalType.Integer: case UniversalType.LinedefTag: case UniversalType.LinedefType: case UniversalType.SectorEffect: case UniversalType.SectorTag: case UniversalType.ThingTag: case UniversalType.ThingType: { int v = 0; //mxd. Seems to work faster this way //try { v = (int)value; } catch(NullReferenceException e) { } if (value != null) { v = (int)value; } s.rwInt(ref v); value = v; break; } case UniversalType.Boolean: { bool v = false; //mxd. Seems to work faster this way //try { v = (bool)value; } catch(NullReferenceException e) { } if (value != null) { v = (bool)value; } s.rwBool(ref v); value = v; break; } case UniversalType.Flat: case UniversalType.String: case UniversalType.Texture: case UniversalType.EnumStrings: case UniversalType.ThingClass: { string v = (string)value; s.rwString(ref v); value = v; break; } default: General.Fail("Unknown field type to read/write!"); break; } }