public string ReactorCommand(IList <string> arguments) { string reactorType = arguments[0]; int additionalParameter = int.Parse(arguments[1]); int moduleCapacity = int.Parse(arguments[2]); IContainer container = new ModuleContainer(moduleCapacity); IReactor reactor = null; switch (reactorType) { case "Cryo": //reactor = new CryoReactor(this.currentId, container, additionalParameter); reactor = reactorFactory.CreateReactor(reactorType, this.currentId, container, additionalParameter); break; case "Heat": //reactor = new HeatReactor(this.currentId, container, additionalParameter); reactor = reactorFactory.CreateReactor(reactorType, this.currentId, container, additionalParameter); break; } this.currentId++; this.reactors.Add(reactor.Id, reactor); this.identifiableObjects.Add(reactor.Id, reactor); string result = string.Format(Constants.ReactorCreateMessage, reactorType, reactor.Id); return(result); }
public string ReactorCommand(IList <string> arguments) { string reactorType = arguments[0]; int additionalParameter = int.Parse(arguments[1]); int moduleCapacity = int.Parse(arguments[2]); IContainer container = new ModuleContainer(moduleCapacity); IReactor reactor = reactorFactory.CreateReactor(reactorType, currentId++, container, additionalParameter); this.reactors.Add(reactor.Id, reactor); string result = string.Format(Constants.ReactorCreateMessage, reactor.Id, reactorType); return(result); }