public TriggerModel(IRcs rcs) { RCS = rcs; _rnd = new Random(); WeaponCollection = new BindableCollection <WeaponModel>(); foreach (var weapon in WeaponHelper.WeaponNames) { var model = new WeaponModel(weapon.Key, weapon.Value); WeaponCollection.Add(model); } }
public RCSModel(IRcs rcs) { RCS = rcs; }