protected BoardViewModel(int cid, IRankingStrategy rule, ProblemCollection problems, IContestTime time) { ContestId = cid; RankingStrategy = (rule as IRankingStrategyV2) ?? NullRank.Instance; Problems = problems; ContestTime = time; }
public ScoreboardModel( int cid, IReadOnlyDictionary <int, IScoreboardRow> data, IReadOnlyDictionary <int, Category> categories, IReadOnlyDictionary <int, Affiliation> affiliations, ProblemCollection problems, IContestTime time, IRankingStrategy rankingStrategy) : this( cid, rankingStrategy, time, data, categories, affiliations, problems, new SortOrderLookup(categories, data, true, rankingStrategy), new SortOrderLookup(categories, data, false, rankingStrategy)) { }
private void createRankingStrategyInstance() { switch (strategy) { case EStrategy.Dstar: rankingStrategy = new Dstar(); break; case EStrategy.Dstar2: rankingStrategy = new Dstar(2); break; case EStrategy.Dstar3: rankingStrategy = new Dstar(3); break; case EStrategy.Dstar4: rankingStrategy = new Dstar(4); break; case EStrategy.Dstar5: rankingStrategy = new Dstar(5); break; case EStrategy.Jaccard: rankingStrategy = new Jaccard(); break; //case EStrategy.Hamming: // rankingStrategy = new Hamming(); // break; case EStrategy.Ochiai: rankingStrategy = new Ochiai(); break; case EStrategy.Tarantula: rankingStrategy = new Tarantula(); break; } }
public ScoreboardModel( int cid, IRankingStrategy rule, IContestTime time, IReadOnlyDictionary <int, IScoreboardRow> data, IReadOnlyDictionary <int, Category> categories, IReadOnlyDictionary <int, Affiliation> affiliations, ProblemCollection problems, SortOrderLookup @public, SortOrderLookup restricted) { ContestId = cid; RankingStrategy = rule; Data = data; RefreshTime = DateTimeOffset.Now; Categories = categories; Affiliations = affiliations; Public = @public; Restricted = restricted; Problems = problems; ContestTime = time; }
public Ranker(IRankingStrategy strategy) { this.strategy = strategy; }