Exemple #1
0
        public override void Execute(IEvent receivedEvent)
        {
            if (receivedEvent == null)
            {
                throw new ArgumentNullException(nameof(receivedEvent));
            }

            if (!(receivedEvent.Data is JObject payload))
            {
                _logger.Debug("there was no payload in the request");
                return;
            }

            var queueType = (string)payload["queue"];
            var data      = (JArray)payload["data"];
            var play      = (string)payload["play"];

            if (data == null)
            {
                const int code = 400;
                SendResponse(receivedEvent.ConnectionId, code);
                return;
            }

            var queue = QueueType.PlayNow;

            if (queueType.Equals("next", StringComparison.InvariantCultureIgnoreCase))
            {
                queue = QueueType.Next;
            }
            else if (queueType.Equals("last", StringComparison.InvariantCultureIgnoreCase))
            {
                queue = QueueType.Last;
            }
            else if (queueType.Equals("add-all", StringComparison.InvariantCultureIgnoreCase))
            {
                queue = QueueType.AddAndPlay;
            }

            var success = _queueAdapter.QueueFiles(queue, data.Select(c => (string)c).ToArray(), play);

            SendResponse(receivedEvent.ConnectionId, success ? 200 : 500);
        }
        public override void Execute(IEvent @event)
        {
            var payload = @event.Data as JObject;

            if (payload == null)
            {
                Logger.Debug("there was no payload in the request");
                return;
            }
            var queueType = (string)payload["queue"];
            var data      = (JArray)payload["data"];
            var play      = (string)payload["play"];

            if (data == null)
            {
                const int code = 400;
                SendResponse(@event.ConnectionId, code);
                return;
            }
            var queue = QueueType.PlayNow;

            if (queueType.Equals("next"))
            {
                queue = QueueType.Next;
            }
            else if (queueType.Equals("last"))
            {
                queue = QueueType.Last;
            }
            else if (queueType.Equals("add-all"))
            {
                queue = QueueType.AddAndPlay;
            }

            var success = _queueAdapter.QueueFiles(queue, data.Select(c => (string)c).ToArray(), play);

            SendResponse(@event.ConnectionId, success ? 200 : 500);
        }