Exemple #1
0
 protected override void AddNodes(IQueue <T> fringe, T node, ISearchProblem <A, S, C> problem)
 {
     if (!closed.Contains(node.State))
     {
         closed.Add(node.State);
         fringe.AddRange(Expander.Expand(problem, node));
     }
 }
 /// <summary>
 /// Generic tree search. See page 72 in Russell and Norvig
 /// </summary>
 protected override void AddNodes(IQueue <T> fringe, T node, ISearchProblem <A, S, C> problem)
 {
     fringe.AddRange(Expander.Expand(problem, node));
 }
 /// <summary>
 /// Generic tree search. See page 72 in Russell and Norvig
 /// </summary>
 protected override void AddNodes(IQueue <SpriteGeneratorSearchNode> fringe, SpriteGeneratorSearchNode node, ISearchProblem <CodeSequence, SpriteGeneratorState, IntegerCost> problem)
 {
     fringe.AddRange(Expander.Expand(problem, node));
 }