Exemple #1
0
 private void Awake()
 {
     TickableManager.Instance.Subscribe(this);
     playerHUD = gameObject.GetComponentInChildren <IPlayerHUD>();
     playerHUD.Setup(playerData);
     playerMovement  = GetComponent <IPlayerMovement>();
     inputBindings   = GetComponent <PlayerInputBindings>().GetInputBindings();
     playerInventory = (IQueuInventory)InventoryFactory.GetInstance().GetInventory(InventoryType.QueueInventory, 2);
 }
Exemple #2
0
 private void Awake()
 {
     plateInventory = InventoryFactory.GetInstance().GetInventory(InventoryType.QueueInventory, 1) as IQueuInventory;
 }