/// <summary> /// 出包; /// </summary> public void SendMessage(int code, object data = null) { if (offlineSender != null) { offlineSender.Send(code, data); return; } //如果没有自定义发送器,采用默认方式发送; ICommand command = _GetCommand(code); if (command != null && command.needWaitResponse) { if (_lockList.Exists(c => c == code)) { Debug.Log("协议[" + code.ToString() + "," + command.desc + "]暂时锁定"); return; } } if (command != null) { Debug.Log("Socket send: [" + code.ToString() + "," + command.desc + "]"); command.WritePackage(data); for (int i = 0; i < _sendHandler.Count; i++) { _sendHandler[i](code); } } }
public IListener Verify() { var socket = _protocolSender.Connect(_hostName, _port); if (socket == null) { //TODO throw new InvalidOperationException("Could not connect to the server"); } var isSendTopicSuccessful = _protocolSender.Send(socket, $"Type=subscribe Body={_topic}<EOF>"); if (!isSendTopicSuccessful) { //TODO throw new InvalidOperationException("Could not subscribe to the topic"); } _serverSocket = socket; return(this); }
public void PublishEvent(Socket client) { _protocolSender.Send(client, "Server to client <EOF>"); }