Exemple #1
0
        /// <Summary>
        /// Add to queue button pressed.
        /// </Summary>
        /// <param name="sender">The source of the event.</param>
        /// <param name="e">A <see cref="EventArgs"/> that contains the event data.</param>
        private void AddToQueue_Click(object sender, System.EventArgs e)
        {
            if (designList.SelectedItems.Count <= 0)
            {
                return;
            }

            IProductionUnit productionUnit = designList.SelectedItems[0].Tag as IProductionUnit;

            // Starbases are handled differently to the other component types.

            // Ctrl-Add + 100 items
            // shift-Add +10 items
            // Add +1 items
            int quantity = 1;

            if (Button.ModifierKeys == Keys.Control)
            {
                quantity = 100;
            }
            else if (Button.ModifierKeys == Keys.Shift)
            {
                quantity = 10;
            }

            ProductionOrder productionOrder = new ProductionOrder(quantity, productionUnit, false);

            AddProduction(productionOrder);
        }
Exemple #2
0
 /// <summary>
 /// initializing constructor.
 /// </summary>
 /// <param name="quantity">The number of items to produce.</param>
 /// <param name="design">The <see cref="Design"/> to build.</param>
 public ProductionOrder(int quantity, IProductionUnit productionUnit, bool isAutoBuild)
 {
     Quantity    = quantity;
     Unit        = productionUnit;
     IsAutoBuild = isAutoBuild;
 }