public Arma3SyncService(IFileAccessor fileAccessor, IRegistryAccessor registryAccessor, INetworkAccessor networkAccessor, IProcessAccessor processAccessor, ILogger logger) : base(logger) { _fileAccessor = fileAccessor; _registryAccessor = registryAccessor; _networkAccessor = networkAccessor; _processAccessor = processAccessor; }
protected void ReadObjectData(IProcessAccessor a) { var m = a.ReadMemory(new IntPtr(DataPtr), Math.Min(64, DataSize1)); if (m.Success) { ObjectData = Enumerable.Range(0, m.Data.Length / 4) .Select(i => BitConverter.ToUInt32(m.Data, i * 4)).ToArray(); } }
public OperationRegistry(IProcessAccessor process, IEnumerable <IOperation <TOperationRow, TOperationContext> > operations, DependencyGraph <Type> dependencyGraph) { _rowProcessingBeginning = new RowProcessingBeginningOperation <TOperationRow, TOperationContext>(process); _rowProcessingEnding = new RowProcessingEndingOperation <TOperationRow, TOperationContext>(process); _operationsList.Add(_yieldDetection); _operationsList.Add(_rowProcessingBeginning); _operationsList.AddRange(operations); _operationsList.Add(_rowProcessingEnding); _dependencyGraph = dependencyGraph; }
public UpdaterService(IFileAccessor fileAccessor, INetworkAccessor networkAccessor, IProcessAccessor processAccessor, ILogger logger, IEventAggregator eventAggregator) : base(logger) { _fileAccessor = fileAccessor; _networkAccessor = networkAccessor; _processAccessor = processAccessor; _eventAggregator = eventAggregator; Version version = Assembly.GetExecutingAssembly().GetName().Version; _assemblyVersion = string.Join(".", version.Major, version.Minor, version.Build); }
public GameService(IProcessAccessor processAccessor, IClipboardAccessor clipboardAccessor, ILogger logger, ISettingsService settingsService, IAddonService addonService, IParameterService parameterService, ISecurityService securityService) : base(logger) { _processAccessor = processAccessor; _clipboardAccessor = clipboardAccessor; _settingsService = settingsService; _addonService = addonService; _parameterService = parameterService; _securityService = securityService; LaunchSettings = new LaunchSettings(); }
public static string ReadStringZ(IProcessAccessor a, uint addr, int max) { var m = a.ReadMemory(new IntPtr(addr), max); if (!m.Success) { return(null); } var idx = Array.IndexOf(m.Data, (byte)0); var len = idx < 0 ? m.Data.Length : idx; return(Encoding.GetString(m.Data, 0, len)); }
public static string ReadString(IProcessAccessor a, uint addr) { var m = a.ReadMemory(new IntPtr(addr), 20); if (!m.Success) { return(null); } var len = BitConverter.ToInt32(m.Data, 16); if (len >= 16) { m = a.ReadMemory(new IntPtr(BitConverter.ToUInt32(m.Data, 0)), len); } if (!m.Success) { return(null); } return(Encoding.GetString(m.Data, 0, len)); }
public RowProcessingBeginningOperation(IProcessAccessor process) { _process = process; DisplayMessages = true; }
public void WriteTotalExp(IProcessAccessor pa, uint value) { WriteParam(pa, 7, value); }
public void WriteFriendship(IProcessAccessor pa, uint value) { WriteParam(pa, 2, value); }
public void WriteMedal(IProcessAccessor pa, uint value) { WriteParam(pa, 1, value); }
public void WriteIngot(IProcessAccessor pa, uint value) { WriteParam(pa, 0, value); }
public void WriteParam(IProcessAccessor pa, int index, uint value) { pa.WriteMemory(new IntPtr(DataAddress + index * 4), BitConverter.GetBytes(value)); }
protected void ReadValueString(IProcessAccessor a) { var straddr = GetUInt32(4 * 4); ValueString = ReadStringZ(a, straddr, 256); }
protected void ReadClassName(IProcessAccessor a) { var nameaddr = GetUInt32(14 * 4); ClassName = ReadString(a, nameaddr); }
public override void Analyze(IProcessAccessor a) { }
public abstract void Analyze(IProcessAccessor a);
public override void Analyze(IProcessAccessor a) { ReadArrayData(a); }
public override void Analyze(IProcessAccessor a) { ReadClassName(a); ReadObjectData(a); }
public override void Analyze(IProcessAccessor a) { ReadValueString(a); }