public static void SetObjectsAll(TileData data) { foreach (var kvp in all) { IOutlet <object> outlet = kvp.Key; IPreview preview = kvp.Value; preview.SetObject(outlet, data); } }
public static void DrawPreview(IOutlet <object> outlet) { IPreview preview = PreviewManager.GetPreview(outlet); if (preview == null) { preview = PreviewManager.CreatePreview(outlet); if (preview == null) { return; //for unknown types } preview.SetObject(outlet, GraphWindow.current.mapMagic?.PreviewData); } //preview itself using (Cell.Full) { Color backColor = StylesCache.isPro ? new Color(0.33f, 0.33f, 0.33f, 1) : new Color(0.4f, 0.4f, 0.4f, 1); Draw.Rect(BackgroundColor); //background in case no preview, or preview object was not assigned if (preview != null) { preview.DrawInGraph(); } } //clock/na if (GraphWindow.current.mapMagic == null) { using (Cell.Full) Draw.Icon(UI.current.textures.GetTexture("MapMagic/PreviewNA")); } else if (preview.Stage == PreviewStage.Generating || (preview.Stage == PreviewStage.Blank && GraphWindow.current.mapMagic.IsGenerating())) { using (Cell.Full) Draw.Icon(UI.current.textures.GetTexture("MapMagic/PreviewSandClock")); } else if (preview.Stage == PreviewStage.Blank) { using (Cell.Full) Draw.Icon(UI.current.textures.GetTexture("MapMagic/PreviewNA")); } //terrain buttons if (preview != null) { using (Cell.Full) TerrainWindowButtons(preview); } }