public PoloGameTests()
 {
     _gameEngine = new PoloGameEngine();
 }
Exemple #2
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 public ServerRunner(ILoggerFactory loggerFactory, IPoloGameEngine game)
 {
     _logger  = loggerFactory.CreateLogger <ServerRunner>();
     _clients = new ConcurrentDictionary <TcpClient, string>();
     _game    = game;
 }