/// <summary></summary> protected virtual void ForcePluginLinkage() { IPluginGlobals pg = EamonMH.Game.Plugin.PluginContext.Globals; pg = EamonDD.Game.Plugin.PluginContext.Globals; pg = EamonRT.Game.Plugin.PluginContext.Globals; pg = ARuncibleCargo.Game.Plugin.PluginContext.Globals; pg = BeginnersForest.Game.Plugin.PluginContext.Globals; pg = StrongholdOfKahrDur.Game.Plugin.PluginContext.Globals; pg = TheBeginnersCave.Game.Plugin.PluginContext.Globals; pg = TheSubAquanLaboratory.Game.Plugin.PluginContext.Globals; pg = TheTempleOfNgurct.Game.Plugin.PluginContext.Globals; pg = TheTrainingGround.Game.Plugin.PluginContext.Globals; pg = WrenholdsSecretVigil.Game.Plugin.PluginContext.Globals; pg = TheVileGrimoireOfJaldial.Game.Plugin.PluginContext.Globals; pg = TheWayfarersInn.Game.Plugin.PluginContext.Globals; pg = LandOfTheMountainKing.Game.Plugin.PluginContext.Globals; // Note: if ECS Mobile crashes while loading textfiles it is likely that the FreeUids list in the offending textfile is // defined as coming from System.Private.CoreLib. Xamarin.Forms appears to currently only be compatible with mscorlib, // so you should find a textfile in a previous adventure containing this definition and copy it over. }
/// <summary></summary> public virtual void ForcePluginLinkage() { IPluginGlobals pg = EamonMH.Game.Plugin.PluginContext.Globals; pg = EamonDD.Game.Plugin.PluginContext.Globals; pg = EamonRT.Game.Plugin.PluginContext.Globals; pg = ARuncibleCargo.Game.Plugin.PluginContext.Globals; pg = BeginnersForest.Game.Plugin.PluginContext.Globals; pg = StrongholdOfKahrDur.Game.Plugin.PluginContext.Globals; pg = TheBeginnersCave.Game.Plugin.PluginContext.Globals; pg = TheTempleOfNgurct.Game.Plugin.PluginContext.Globals; pg = TheTrainingGround.Game.Plugin.PluginContext.Globals; pg = WrenholdsSecretVigil.Game.Plugin.PluginContext.Globals; pg = LandOfTheMountainKing.Game.Plugin.PluginContext.Globals; pg = TheVileGrimoireOfJaldial.Game.Plugin.PluginContext.Globals; pg = RiddlesOfTheDuergarQuarry.Game.Plugin.PluginContext.Globals; pg = BeginnersCaveII.Game.Plugin.PluginContext.Globals; pg = AlternateBeginnersCave.Game.Plugin.PluginContext.Globals; pg = TheDeepCanyon.Game.Plugin.PluginContext.Globals; pg = TheWayfarersInn.Game.Plugin.PluginContext.Globals; // Note: The Eamon CS datafile upgrade logic now auto-converts System.Private.CoreLib references // into mscorlib references; Xamarin.Forms appears to only work with the latter. }