public PlayerController( IGameResultViewModelBuilder builder, IPlayerDetailsViewModelBuilder playerDetailsViewModelBuilder, IShowingXResultsMessageBuilder showingXResultsMessageBuilder, IPlayerSaver playerSaver, IPlayerRetriever playerRetriever, IPlayerInviter playerInviter, IPlayerEditViewModelBuilder playerEditViewModelBuilder, IPlayerSummaryBuilder playerSummaryBuilder, ITopPlayerViewModelBuilder topPlayerViewModelBuilder, INemesisHistoryRetriever nemesisHistoryRetriever, INemesisChangeViewModelBuilder nemesisChangeViewModelBuilder, IPlayerDeleter playerDeleter) { this.builder = builder; this.playerDetailsViewModelBuilder = playerDetailsViewModelBuilder; this.showingXResultsMessageBuilder = showingXResultsMessageBuilder; this.playerSaver = playerSaver; this.playerRetriever = playerRetriever; this.playerInviter = playerInviter; this.playerEditViewModelBuilder = playerEditViewModelBuilder; this.playerSummaryBuilder = playerSummaryBuilder; this.topPlayerViewModelBuilder = topPlayerViewModelBuilder; this.nemesisHistoryRetriever = nemesisHistoryRetriever; this.nemesisChangeViewModelBuilder = nemesisChangeViewModelBuilder; _playerDeleter = playerDeleter; }
public PlayerController( IGameResultViewModelBuilder builder, IPlayerDetailsViewModelBuilder playerDetailsViewModelBuilder, IShowingXResultsMessageBuilder showingXResultsMessageBuilder, IPlayerSaver playerSaver, IPlayerRetriever playerRetriever, IPlayerInviter playerInviter, IPlayerEditViewModelBuilder playerEditViewModelBuilder, IPlayerSummaryBuilder playerSummaryBuilder, ITopPlayerViewModelBuilder topPlayerViewModelBuilder, INemesisHistoryRetriever nemesisHistoryRetriever, INemesisChangeViewModelBuilder nemesisChangeViewModelBuilder, IPlayerDeleter playerDeleter) { this.builder = builder; this.playerDetailsViewModelBuilder = playerDetailsViewModelBuilder; this.showingXResultsMessageBuilder = showingXResultsMessageBuilder; this.playerSaver = playerSaver; this.playerRetriever = playerRetriever; this.playerInviter = playerInviter; this.playerEditViewModelBuilder = playerEditViewModelBuilder; this.playerSummaryBuilder = playerSummaryBuilder; this.topPlayerViewModelBuilder = topPlayerViewModelBuilder; this.nemesisHistoryRetriever = nemesisHistoryRetriever; this.nemesisChangeViewModelBuilder = nemesisChangeViewModelBuilder; _playerDeleter = playerDeleter; }
public PlayedGameController( NemeStatsDataContext dataContext, IPlayedGameRetriever playedGameRetriever, IPlayerRetriever playerRetriever, IPlayedGameDetailsViewModelBuilder builder, IGameDefinitionRetriever gameDefinitionRetriever, IPlayedGameSaver playedGameSaver, IPlayedGameDeleter playedGameDeleter, IPlayerSaver playerSaver, IMapperFactory mapperFactory, ICreatePlayedGameComponent createPlayedGameComponent, ICreateGameDefinitionComponent createGameDefinitionComponent) { _dataContext = dataContext; _playedGameRetriever = playedGameRetriever; _playerRetriever = playerRetriever; _playedGameDetailsBuilder = builder; _gameDefinitionRetriever = gameDefinitionRetriever; _playedGameSaver = playedGameSaver; _playedGameDeleter = playedGameDeleter; _playerSaver = playerSaver; _mapperFactory = mapperFactory; _createPlayedGameComponent = createPlayedGameComponent; _createGameDefinitionComponent = createGameDefinitionComponent; }
public GamingGroupSaver( IDataContext dataContext, INemeStatsEventTracker eventTracker, IPlayerSaver playerSaver) { this.dataContext = dataContext; this.eventTracker = eventTracker; this.playerSaver = playerSaver; }
public GamingGroupSaver( IDataContext dataContext, INemeStatsEventTracker eventTracker, IPlayerSaver playerSaver) { this.dataContext = dataContext; this.eventTracker = eventTracker; this.playerSaver = playerSaver; }
public GamingGroupSaver( IDataContext dataContext, INemeStatsEventTracker eventTracker, IPlayerSaver playerSaver, IGamingGroupContextSwitcher gamingGroupContextSwitcher) { _dataContext = dataContext; _eventTracker = eventTracker; _playerSaver = playerSaver; _gamingGroupContextSwitcher = gamingGroupContextSwitcher; }
public PlayedGameController( NemeStatsDataContext dataContext, IPlayedGameRetriever playedGameRetriever, IPlayerRetriever playerRetriever, IPlayedGameDetailsViewModelBuilder builder, IGameDefinitionRetriever gameDefinitionRetriever, IPlayedGameSaver playedGameSaver, IPlayedGameDeleter playedGameDeleter, IGameDefinitionSaver gameDefinitionSaver, IPlayerSaver playerSaver, IMapperFactory mapperFactory) { _dataContext = dataContext; _playedGameRetriever = playedGameRetriever; _playerRetriever = playerRetriever; _playedGameDetailsBuilder = builder; _gameDefinitionRetriever = gameDefinitionRetriever; _playedGameSaver = playedGameSaver; _playedGameDeleter = playedGameDeleter; _gameDefinitionSaver = gameDefinitionSaver; _playerSaver = playerSaver; _mapperFactory = mapperFactory; }
public PlayersController(IPlayerSaver playerSaver, IPlayerRetriever playerRetriever) { this.playerSaver = playerSaver; this.playerRetriever = playerRetriever; }
public PlayersController(IPlayerSaver playerSaver, IPlayerRetriever playerRetriever) { _playerSaver = playerSaver; _playerRetriever = playerRetriever; }
public PlayersController(IPlayerSaver playerSaver, IPlayerRetriever playerRetriever) { this.playerSaver = playerSaver; this.playerRetriever = playerRetriever; }
public SaveCurentPlayerInteractor(IPlayerSaver playerSaver, IRespondent respondent, Func <Player> getCurentPlayer) { _playerSaver = playerSaver; _respondent = respondent; _getCurentPlayer = getCurentPlayer; }