// WORK IN PROGRESS AHHHHHHHHH public EverythingVM LoadGame(string playerID) { var vm = new EverythingVM(); vm.Player = playerrepo.FindById(playerID); vm.TotalBuildings = buildrepo.GrabBuildings(vm.Player.PlayerID.ToString()); vm.AllUpgrades = upgraderepo.GrabUpgrades(vm.Player.PlayerID.ToString()); vm.PPS = CurrentPPS(vm); return(vm); }