protected virtual void SetPlayerPrefsRepo()
        {
            PlayerPrefsRepo = new PlayerPrefsRepository();

            PlayerPrefsRepo.Save();
        }
        public DefaultTranslatedInputRepository(IPlayerPrefsRepositoryInterface inPlayerPlayerPrefsRepositoryInterface)
        {
            _playerPlayerPrefsRepositoryInterface = inPlayerPlayerPrefsRepositoryInterface;

            DefaultMappings = GetDefaultMappings();
        }