public async Task <IActionResult> PostState([FromRoute] string gamertag, [FromBody] string state) { if (string.IsNullOrWhiteSpace(gamertag)) { return(this.ValidationFailed(new ErrorDetail("gamertag", "gamertag is required"))); } // Save player extended information await _store.SavePlayerStateByGamertagAsync(gamertag, state); // Return result return(CreatedAtRoute(nameof(GetPlayer), new { gamertag }, null)); }
public async Task <ActionResult> PostState([FromRoute] string gamertag, [FromBody] string state) { if (string.IsNullOrWhiteSpace(gamertag)) { return(BadRequest()); //TODO: return error info in body } // Save player extended information await _store.SavePlayerStateByGamertagAsync(gamertag, state); // Return result return(CreatedAtRoute(nameof(GetPlayer), new { gamertag }, null)); }
public async Task <ActionResult> PutCurrentPlayerState([FromBody] JObject state) // TODO update binding to use raw string { string gamertag = User.GetGamerTag(); // TODO - update this to use model binding. Keeping param for now for API docs, but binding to it isn't working var stateString = JsonConvert.SerializeObject(state); // Update extended player information // Update player await _store.SavePlayerStateByGamertagAsync(gamertag, stateString); // Return result return(Ok()); }