public LeaderListController(IPlayerKillRepository playerKillRepository, IPlayerKilled playerKilled, ILogger <LeaderListController> logger) { _playerKillRepository = playerKillRepository; _playerKilled = playerKilled; _logger = logger; }
public MatchSummaryRepository(IClientBuilder httpClientBuilder, IHttpClientRequest httpClientRequest, IGenericRepository <MatchSummary> genericMatchSummaryRepository, IGenericRepository <MatchPlayerStats> genericMatchPlayerStatsRepository, IGenericRepository <TeamPlayer> genericTeamPlayerRepository, IGenericRepository <LiveMatchStatus> genericLiveMatchStatusRepository, ITeamRepository teamRepository, ITeamPlayerRepository teamPlayerRepository, IPlayerKillRepository playerKillRepository, ITeamLiveStatusRepository teamLiveStatusRepository, ILogger <PlayerKillRepository> logger, ICacheService cacheService) { _httpClientBuilder = httpClientBuilder; _httpClientRequest = httpClientRequest; _genericMatchSummaryRepository = genericMatchSummaryRepository; _genericMatchPlayerStatsRepository = genericMatchPlayerStatsRepository; _genericTeamPlayerRepository = genericTeamPlayerRepository; _genericLiveMatchStatusRepository = genericLiveMatchStatusRepository; _teamRepository = teamRepository; _teamPlayerRepository = teamPlayerRepository; _playerKillRepository = playerKillRepository; _teamLiveStatusRepository = teamLiveStatusRepository; _logger = logger; _cacheService = cacheService; postMatchWaitingCount = 0; }
public LiveController( ILiveStats liveStats, IPlayerKilled playerKilled, IPlayerKillRepository playerKillRepository, ILiveRepository liveRepository) { _liveStats = liveStats; _playerKillRepository = playerKillRepository; _playerKilled = playerKilled; _liveRepository = liveRepository; }
public TelemetryRepositoryTest() { IServiceCollection services = new ServiceCollection(); Startup startup = new Startup(); startup.ConfigureServices(services); serviceProvider = services.BuildServiceProvider(); _telemetryRepository = serviceProvider.GetService <IPlayerKillRepository>(); }
public LiveStats(IMatchSummaryRepository matchSummaryRepository, ITeamLiveStatusRepository teamLiveStatusRepository, IPlayerKillRepository playerKillRepository, ITeamRankingService teamRankingService, IRanking ranking) { _matchSummaryRepository = matchSummaryRepository; _teamLiveStatusRepository = teamLiveStatusRepository; _playerKillRepository = playerKillRepository; _teamRankingService = teamRankingService; _ranking = ranking; }
public UDPSocket() { var servicesProvider = ServiceConfiguration.BuildDI(); _matchSummaryRepository = servicesProvider.GetService <IMatchSummaryRepository>(); _playerKillRepository = servicesProvider.GetService <IPlayerKillRepository>(); _takeDamageRepository = servicesProvider.GetService <ITakeDamageRepository>(); _eventMessages = new Queue <JObject[]>(); }
public TelemetryRepository(IClientBuilder httpClientBuilder, IHttpClientRequest httpClientRequest, IGenericRepository <Kill> genericRepository, IPlayerKillRepository playerKillRepository, ITakeDamageRepository takeDamageRepository, IPlayerRepository playerVehicleLeaveRepository, IMatchSummaryRepository matchSummaryRepository, ILogger <PlayerKillRepository> logger) { _httpClientBuilder = httpClientBuilder; _httpClientRequest = httpClientRequest; _genericRepository = genericRepository; _playerKillRepository = playerKillRepository; _takeDamageRepository = takeDamageRepository; _playerVehicleLeaveRepository = playerVehicleLeaveRepository; _matchSummaryRepository = matchSummaryRepository; _logger = logger; }
public MapController(IMatchRepository matchRepository, IMatchSummaryRepository matchSummaryRepository, IPlayerKillRepository playerKillRepository, IPlayerRepository playerRepository, ITeamRepository teamRepository, ITeamStats TeamStats ) { _matchRepository = matchRepository; _matchSummaryRepository = matchSummaryRepository; _playerKillRepository = playerKillRepository; _playerRepository = playerRepository; _teamRepository = teamRepository; _TeamStats = TeamStats; }
public PlayerKilled(IPlayerKillRepository playerKillRepository, ILogger <PlayerKilled> logger, ITeamPlayerRepository playerRepository, IEventRepository eventRepository, ITeamRepository teamRepository, IAssetsRepository assetsRepository, ICacheService cacheService ) { _playerKillRepository = playerKillRepository; _logger = logger; _teamRepository = teamRepository; _playerRepository = playerRepository; _eventRepository = eventRepository; _assetsRepository = assetsRepository; _cacheService = cacheService; _rules.Add(new IndividualPlayerKilled(_teamRepository, _assetsRepository, playerRepository)); }
public Ranking(ILogger <Ranking> logger, IMatchSummaryRepository matchSummaryRepository, IPlayerKillRepository playerKillRepository, IGenericRepository <RankPoints> genericRankPointsRepository, IGenericRepository <MatchRanking> genericMatchRankingRepository, IGenericRepository <TeamRanking> genericTeamRankingRepository, IGenericRepository <Team> genericTeamRepository, IGenericRepository <RankPointAdjustments> rankPointAdjustments, ITeamRepository teamRepository, ITeamPlayerRepository teamPlayerRepository, IGenericRepository <Event> tournament) { _logger = logger; _matchSummaryRepository = matchSummaryRepository; _playerKillRepository = playerKillRepository; _genericRankPointsRepository = genericRankPointsRepository; _genericMatchRankingRepository = genericMatchRankingRepository; _genericTeamRankingRepository = genericTeamRankingRepository; _genericTeamRepository = genericTeamRepository; _rankPointAdjustments = rankPointAdjustments; _teamRepository = teamRepository; _teamPlayerRespository = teamPlayerRepository; _tournament = tournament; }
public void Setup() { _playerKillRepository = Substitute.For <IPlayerKillRepository>(); _sut = new TeamRankingService(_playerKillRepository); }
public TeamRankingService(IPlayerKillRepository playerKillRepository) { _playerKillRepository = playerKillRepository; }