public NormalProgressing(IPlayerEventsNotifier playerEventsNotifier, IPlayerController playerController,
                          IBreakthroughController breakthroughController)
 {
     _playerEventsNotifier   = playerEventsNotifier;
     _playerController       = playerController;
     _breakthroughController = breakthroughController;
 }
Exemple #2
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 public CollisionMovement(CollisionMover collisionMover, IPlayerEventsNotifier playerEventsNotifier)
 {
     _collisionMover       = collisionMover;
     _playerEventsNotifier = playerEventsNotifier;
 }
Exemple #3
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 public PathMovement(PathMover pathMover, IPlayerEventsNotifier playerEventsNotifier)
 {
     _pathMover            = pathMover;
     _playerEventsNotifier = playerEventsNotifier;
 }
Exemple #4
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 public PhysicalMovement(PhysicalMover physicalMover, IPlayerEventsNotifier playerEventsNotifier)
 {
     _physicalMover        = physicalMover;
     _playerEventsNotifier = playerEventsNotifier;
 }
Exemple #5
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 public Breakthrough(IBreakthroughController breakthroughController, IPlayerEventsNotifier playerEventsNotifier)
 {
     _breakthroughController = breakthroughController;
     _playerEventsNotifier   = playerEventsNotifier;
 }