Exemple #1
0
        /// <summary>
        /// Returns true if player has joined the room
        /// </summary>
        public bool JoinPlayer(IAccount account, out RoomInfo roomInfo, out Token connectToken)
        {
            connectToken = Token.Create();
            roomInfo     = new RoomInfo(id, name);

            if (!playerDatabase.TryGetValue(account.ID, playerFactory, out TPlayer player))
            {
            }
            player = playerFactory.Create(account.ID, clock.MS, account.Name, connectToken, null);

            return(players.TryAdd(player.ID, player));
        }
        /// <summary>
        /// Returns true if player has added to the room
        /// </summary>
        public bool AddPlayer(IAccount account, out Token connectToken)
        {
            connectToken = Token.Create();

            if (!playerDatabase.TryGetValue(account.ID, playerFactory, out TPlayer player))
            {
                player = playerFactory.Create(account.ID, 0, account.Name, connectToken, null);
            }

            player.LastPingMS = clock.MS;
            return(players.TryAdd(player.ID, player));
        }