public IAction TakeAction(IGame gameState) { this.game = gameState; this.player = gameState.ActivePlayer; IExhibitionCard exhibition; if (player.Time.RemainingWeeks() > 10 && (exhibition = CanIExhibit()) != null) { return(new ExecuteExhibitionAction(exhibition)); } IDigSite digSite; if (player.Time.RemainingWeeks() >= 11 && (digSite = CanIDig()) != null) { return(new DigAction(digSite, 7, null, null)); } ICard card = ChooseCard(); if (player.Time.RemainingWeeks() >= card.Weeks + GameSettings.GetDistance(player.CurrentPlace, card.Place)) { return(new TakeCardAction(card)); } return(new EndYearAction()); }
private void InitBuildingController(Building i_building) { BuildingController controller = GetComponent <BuildingController>(); IPlayerData player = PlayerManager.Data; controller.Init(i_building, (IResourceInventory)player); }
public void LoadUserData(IPlayerData data) { ushort localId = Id; Data = data; Data.PlayerId = localId; }
public PlayersController(ILogger <PlayersController> logger, IDataCookies dataCookies, IPlayerData playerData, IMetrics metrics) { _logger = logger; _dataCookies = dataCookies; _playerData = playerData; _metrics = metrics; }
public void BeforeTest() { UnitTestUtils.LoadOfflineData(); mPlayerData = UnitTestUtils.LoadMockPlayerData(); CreateMission(); }
public Test_Form() { _hearthstoneData = new HearthstoneData(); Player player = _hearthstoneData.GetPlayer(1); _playerData = new PlayerData(_hearthstoneData, player); InitializeComponent(); }
private async Task SendMessageAsync() { var playerDatas = new IPlayerData[Players.Count]; for (int i = 0; i < Players.Count; i++) { var playerInformation = Players.ToArray()[i]; bool readyState = false; if (PlayerReadyState.ContainsKey(playerInformation)) { readyState = PlayerReadyState[playerInformation]; } playerDatas[i] = new PlayerData(playerInformation.PlayerId, playerInformation.Name, readyState); } //Loop all players and tell a player left foreach (var roomPlayer in Players) { var encoded = Encoding.UTF8.GetBytes( JsonConvert.SerializeObject(new LobbyData(playerDatas, GameType, RoomID, Name, MaxPlayersNeededToStart, playerDatas.Length, false))); var buffers = new ArraySegment <Byte>(encoded, 0, encoded.Length); await roomPlayer.Socket.SendAsync(buffers, WebSocketMessageType.Text, true, CancellationToken.None) .ConfigureAwait(false); } }
public bool OnAfterDeserialize() { if (m_Data == null) { m_Data = new Dictionary <string, IPlayerData>(); } m_CorruptedDataList.Clear(); m_Data.Clear(); foreach (SafeLoadCheck <IPlayerData> dataItem in m_DataList) { if (dataItem.Invalid) { m_CorruptedDataList.Add(dataItem); continue; } IPlayerData playerData = ObjectsManager.FindObjectByIdentifier <IPlayerData>(dataItem.Object.Identifier); if (playerData == null) { m_CorruptedDataList.Add(dataItem); continue; } m_Data.Add(dataItem.Object.Identifier, dataItem.Object); } return(true); }
private static IPlayerData CreateMockPlayer() { IPlayerData mockPlayerData = NSubstitute.Substitute.For <IPlayerData>(); mockPlayerData.UnitProgress.Returns(new Dictionary <string, UnitProgress>()); return(mockPlayerData); }
public PlayerModel(IPlayerData data, ITrackableDictionary <int, ICharacterModel> characterModelDic) { _data = data; _characterModelDic = characterModelDic; _data.ScoreUpdated += OnScoreChanged; _data.ControllableCharacterExemplarIdUpdated += OnControllableCharacterExemplarIdUpdated; }
public void BeforeTest() { UnitTestUtils.LoadOfflineData(); mPlayerData = UnitTestUtils.LoadMockPlayerData(); SetStatCalculator(); CreateMissionTask(); }
private void Move(PlayerComponent playerComponent, IPlayerData playerData, float h, float v) { playerComponent.movement.Set(h, 0f, v); playerComponent.movement = playerComponent.movement.normalized * playerData.speed * Time.deltaTime; Transform transform = playerComponent.entity.GetComponent <TransformComponent>().transform; playerComponent.rigidBody.MovePosition(transform.position + playerComponent.movement); }
void Start() { var robotsFactories = FindObjectsOfType <UnitFactoryFacade>(); _unitFactoryFacade = Array.Find(robotsFactories, f => f.UnitModel.teamId == team); _playerData = gameData.GetPlayerData(team); StartCoroutine(BuilUnitsLogicCorotine()); }
public bool TryGetPlayerData(NetSessionId sessionId, out IPlayerData data) { if (_playerData.TryGetValue(sessionId, out var _data)) { data = _data; return(true); } data = default; return(false); }
public void Put(string key, IPlayerData playerData) { if (m_Data.ContainsKey(key)) { m_Data[key] = playerData; } else { m_Data.Add(key, playerData); } }
public static IPlayerData LoadMockPlayerData() { IPlayerData mockPlayerData = CreateMockPlayer(); PlayerManager.Init(mockPlayerData); SetPlayerGuilds(mockPlayerData); SetPlayerBuildings(mockPlayerData); return(mockPlayerData); }
public PlayerReplication(IPlayerData playerData, ICustomCastObject castObject) : base(castObject) { _playerData = playerData; _playerData.ScoreUpdated += OnScoreUpdated; _playerData.ControllableCharacterExemplarIdUpdated += OnControllableCharacterIdUpdated; _getterDic.Add(nameof(_playerData.Score), () => _playerData.Score); _setterDic.Add(nameof(_playerData.Score), obj => _playerData.Score = castObject.To <uint>(obj)); _getterDic.Add(nameof(_playerData.ControllableCharacterExemplarId), () => _playerData.ControllableCharacterExemplarId); _setterDic.Add(nameof(_playerData.ControllableCharacterExemplarId), obj => _playerData.ControllableCharacterExemplarId = castObject.To <int>(obj)); }
public override void LoadDataInternal() { IServerData server = MainData.CurrentServerData; UnitAttributeStats stats = server.GetAttributeStats(statType); IPlayerData playerData = MainData.CurrentPlayerData; statNameText.text = statName; float statValue = playerData.GetStat(statType); slider.value = stats.GetSliderValue(playerData.Level, statValue); statValueText.text = statValue.ToString(); }
public IPlayerData[] GetAllPlayerDataIncludingHost() { using (GetConnectedPlayers(out Dictionary <INebulaConnection, INebulaPlayer> connectedPlayers)) { int i = 0; IPlayerData[] result = new IPlayerData[1 + connectedPlayers.Count]; result[i++] = Multiplayer.Session.LocalPlayer.Data; foreach (KeyValuePair <INebulaConnection, INebulaPlayer> kvp in connectedPlayers) { result[i++] = kvp.Value.Data; } return(result); } }
public void BeforeTest() { UnitTestUtils.LoadOfflineData(); mPlayerData = UnitTestUtils.LoadMockPlayerData(); mMissionProposal = CreateMockMissionProposal(); mUnit = new MockUnit(100); mTestSelection = new TaskUnitSelection(mUnit, new MissionTaskData() { Index = TEST_TASK_INDEX, StatRequirement = TEST_STAT, PowerRequirement = POWER_REQUIREMENT }, mMissionProposal); SetPlayerDataToNotEnoughUnits(); }
public bool OnBeforeSerialize() { m_DataList.Clear(); foreach (string key in m_Data.Keys) { IPlayerData playerData = m_Data[key]; SafeLoadCheck <IPlayerData> safeLoadCheck = new SafeLoadCheck <IPlayerData>(); safeLoadCheck.Object = playerData; m_DataList.Add(safeLoadCheck); } foreach (SafeLoadCheck <IPlayerData> dataItem in m_CorruptedDataList) { m_DataList.Add(dataItem); } return(true); }
public static void LoadProjectionsIntoRoot(Root root) { List <string> jsons = new List <string>() { ESPNAPI.LoadBatterProjections(), ESPNAPI.LoadPitcherProjections() }; Dictionary <string, IPlayerData> espnPlayerData = new Dictionary <string, IPlayerData>(); foreach (string json in jsons) { if (!string.IsNullOrEmpty(json)) { JObject file = JObject.Parse(json); JArray players = (JArray)file["players"]; foreach (JToken player in players) { IPlayerData playerData = ESPNPlayerData.CreateFromData(player); espnPlayerData[playerData.SourceID] = playerData; } } } Dictionary <string, FantasySports.DataModels.Player> dmPlayers = new Dictionary <string, FantasySports.DataModels.Player>(); foreach (FantasySports.DataModels.Player player in root.Players.Values) { FantasySports.DataModels.IPlayerData playerData; if (player.PlayerData.TryGetValue(FantasySports.DataModels.Constants.StatSource.ESPNProjections, out playerData)) { dmPlayers[playerData.SourceID] = player; } } foreach (string sourceId in espnPlayerData.Keys) { FantasySports.DataModels.Player player; if (!dmPlayers.TryGetValue(sourceId, out player)) { IPlayerData espnPlayer = espnPlayerData[sourceId]; player = new FantasySports.DataModels.Player(espnPlayer.DisplayName, root.Players.Count); root.Players[player.Id] = player; } player.PlayerData[FantasySports.DataModels.Constants.StatSource.ESPNProjections] = espnPlayerData[sourceId]; } }
private void PlayerListBox_SelectionChanged(object sender, SelectionChangedEventArgs e) { if (PlayerListBox.SelectedItem == null) { return; } LoadPlayerStack.Visibility = Visibility.Collapsed; _player = new PlayerData(_hearthstoneData,PlayerListBox.SelectedItem as Player); PlayerNameLabel.Content = _player.Player.Name; PlayerRank angryChicken = new PlayerRank(); angryChicken.ID = _hearthstoneData.NextPlayerRankID; angryChicken.Player = _player.Player; angryChicken.Season = _player.CurrentSeason; angryChicken.Rank = _hearthstoneData.Ranks.First(r => r.Name.ToLower() == "angry chicken"); angryChicken.Rank.Stars = 1; angryChicken.DateAchieved = _player.CurrentSeason.Start; if (!(_player.PlayerRanks.Any(p => p.Season.ID == _player.CurrentSeason.ID))) { _hearthstoneData.AddPlayerRank(angryChicken); } PlayerRank currentRank = _player.PlayerRanks.First(d => d.ID == _player.PlayerRanks.Max(p => p.ID)); if (_player.CurrentSeason.ID == currentRank.ID) { PlayerCurrenkRankLabel.Content = currentRank.Rank.Name + " (" + currentRank.Rank.Stars + " stars)"; } else { PlayerCurrenkRankLabel.Content = "The Angry Chicken (1 Star)"; } string classLevels = "Name\t\tLevel"; foreach (HeroClass heroClass in _player.Player.HeroLevels.Keys.OrderBy(c => c.ClassName)) { classLevels += "\n" + heroClass.ClassName + "\t\t" + _player.Player.HeroLevels[heroClass]; } PlayerClassLevelsBlock.TextWrapping = TextWrapping.WrapWithOverflow; PlayerClassLevelsBlock.Text = classLevels; PlayerDataStack.Visibility = Visibility.Visible; }
/* Data Manipulation */ public void InitializePlayerData() { IPlayerData data = new PlayerData(); data.SetHighScore(0); data.SetEquippedBowIndex(0); IBowConfigData[] bowConfigDataArray = CreateInitializedBowCofigDataArray(); data.SetBowConfigDataArray(bowConfigDataArray); thisPlayerData = data; data.SetAxisInversion(0, false); data.SetAxisInversion(1, false); data.SetBGMVolume(1f); data.SetSFXVolume(1f); Debug.Log("fileID: " + thisFileIndex.ToString() + "'s playerData is init'ed"); }
public void Load() { string path = GetFilePaths()[thisFileIndex]; if (System.IO.File.Exists( path )) { System.Runtime.Serialization.Formatters.Binary.BinaryFormatter bf = new BinaryFormatter(); System.IO.FileStream file = System.IO.File.Open( path, FileMode.Open ); thisPlayerData = (IPlayerData)bf.Deserialize(file); file.Close(); Debug.Log("fileID: " + thisFileIndex.ToString() + " is loaded"); } else { throw new System.InvalidOperationException( "no file by the path exists, need to save first" ); } }
/// <summary> /// Needs to be called before use. Creates all controls /// </summary> /// <param name="player">player whose data is displayed</param> /// <param name="layout">control positioning data</param> /// <param name="color">player's color</param> public void Initialize(IPlayerData player, Layout layout, PlayerColor color) { this.player = player; this.BackColor = Color.Transparent; panel.BackgroundImage = Image.FromFile(UIConfig.IMG_FOLDER + $"playerDisplay_{color}.png"); // knowledge display // TODO maybe add relative positioning wtr. background.png specializedKnowledgeDisplay = new Dictionary <IDigSite, Label>(); singleUseKnowledgeDisplay = new Dictionary <IDigSite, Label>(); permissionDisplay = new Dictionary <IDigSite, PictureBox>(); Label label = new Label(); Rectangle labelDims; PictureBox pb; foreach (KeyValuePair <IDigSite, int> digSite_knowledge in player.SpecializedKnowledge) { // specialized knowledge label = new Label(); label.Name = $"lSpecializedKnowledge{digSite_knowledge.Key}"; label.Text = "0"; label.Font = new Font("Arial", 12, FontStyle.Bold); labelDims = layout.SpecializedKnowledgeLs[digSite_knowledge.Key.Name]; label.Size = new Size(labelDims.Width, labelDims.Height); label.Location = labelDims.topLeft; label.BackColor = Color.Transparent; label.Show(); panel.Controls.Add(label); specializedKnowledgeDisplay.Add(digSite_knowledge.Key, label); // rumors label = new Label(); label.Name = $"lRumors{digSite_knowledge.Key}"; label.Text = "0"; label.Font = new Font("Arial", 12, FontStyle.Bold); labelDims = layout.SingleUseKnowledgeLs[digSite_knowledge.Key.Name]; label.Size = new Size(labelDims.Width, labelDims.Height); label.Location = labelDims.topLeft; label.BackColor = Color.Transparent; label.Show(); panel.Controls.Add(label); singleUseKnowledgeDisplay.Add(digSite_knowledge.Key, label); // permissions labelDims = layout.Permissions[digSite_knowledge.Key.Name]; pb = new PictureBox { Location = labelDims.topLeft, Size = new Size(labelDims.Width, labelDims.Height), SizeMode = PictureBoxSizeMode.StretchImage, Image = Image.FromFile(UIConfig.IMG_FOLDER + $"p_no_{digSite_knowledge.Key.Name}.png"), Visible = false }; panel.Controls.Add(pb); permissionDisplay.Add(digSite_knowledge.Key, pb); } // player name labelDims = layout.PlayerName; lPlayerName = new Label() { Name = $"lPlayerName", Text = "0", Font = new Font("Arial", 11, FontStyle.Bold), Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, BackColor = Color.Transparent, Visible = true }; panel.Controls.Add(lPlayerName); // points labelDims = layout.Points; lPoints = new Label() { Name = $"lPoints", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lPoints); // general knowledge labelDims = layout.GeneralKnowledge; lGeneralKnowledge = new Label() { Name = $"lGeneralKnowledge", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lGeneralKnowledge); // shovels labelDims = layout.Shovel; lShovels = new Label() { Name = $"lShovels", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lShovels); // assistants labelDims = layout.Assistant; lAssistants = new Label() { Name = $"lAssistants", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lAssistants); // special permissions labelDims = layout.SpecialPermission; lSpecialPermissions = new Label() { Name = $"lSpecialPermissions", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lSpecialPermissions); // congress labelDims = layout.Congress; lCongress = new Label() { Name = $"lCongress", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lCongress); // car labelDims = layout.Car; lCar = new Label() { Name = $"lCar", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lCar); // zeppelin labelDims = layout.Zeppelin; lZeppelin = new Label() { Name = $"lZeppelin", Text = "0", Font = new Font("Arial", 12, FontStyle.Bold), BackColor = Color.Transparent, Size = new Size(labelDims.Width, labelDims.Height), Location = labelDims.topLeft, Visible = true }; panel.Controls.Add(lZeppelin); UpdateInfo(); this.Show(); }
public static Sprite GetPlayerIcon(IPlayerData playerData) { return(MainData.CurrentGameData.GetRace(playerData.RaceName).Graphics.icon); }
public static Sprite GetTeleportIcon(IPlayerData playerData) { return(playerData.CurrentTeleportData.Graphics.icon); }
public static PlayerData?ContentData(this IPlayerData data) { return((PlayerData?)data.ContentDataUncast); }
public static void LoadPlayerDataFromPlayerPrefs() { data = new PlayerPrefsPlayerData(); data.Load(); }
public GameController(ISquareData squareData, IDataCookies dataCookies, IPlayerData playerData) { _squareData = squareData; _dataCookies = dataCookies; _playerData = playerData; }
public MeController(IDataCookies dataCookies, IPlayerData playerData, ILogger <MeController> logger) { _dataCookies = dataCookies; _playerData = playerData; _logger = logger; }