Exemple #1
0
 /// <summary>   Creates playback sources. </summary>
 /// <typeparam name="TPoint">   Type of the point. </typeparam>
 /// <param name="pointCloudSource"> The point cloud source. </param>
 /// <param name="pcdPlaybackSource">   The playback source. </param>
 /// <param name="playbackFolder">   Pathname of the playback folder. </param>
 internal static void CreatePlaybackSources <TPoint>(out IPointCloudSource <TPoint> pointCloudSource,
                                                     out IPlaybackSource <PointCloudData <TPoint> > pcdPlaybackSource,
                                                     string playbackFolder) where TPoint : PointXYZ, new()
 {
     if (System.IO.Directory.Exists(playbackFolder))
     {
         ThreadedPlaybackPointCloudSource src;
         try
         {
             src = new ThreadedPlaybackPointCloudSource(playbackFolder);
         }
         catch (System.IO.FileNotFoundException)
         {
             src = new ThreadedPlaybackPointCloudSource();
         }
         pointCloudSource  = src as IPointCloudSource <TPoint>;
         pcdPlaybackSource = src as IPlaybackSource <PointCloudData <TPoint> >;
     }
     else
     {
         UnityEngine.Debug.Log("Playback folder did not exist. Creating blank sources.");
         ThreadedPlaybackPointCloudSource pcdSrc = new ThreadedPlaybackPointCloudSource();
         pointCloudSource  = pcdSrc as IPointCloudSource <TPoint>;
         pcdPlaybackSource = pcdSrc as IPlaybackSource <PointCloudData <TPoint> >;
     }
 }
Exemple #2
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 /// <summary>   Initializes a new instance of the Meta.InteractionEngine class. </summary>
 /// <param name="handDataSource">   The hand data source. </param>
 /// <param name="pointCloudSource"> The point cloud source. </param>
 /// <param name="handConsumerType"> Type of the hand consumer. </param>
 /// <param name="depthOcclusionTransform"> The transform of the DepthOcclusion object. </param>
 /// <param name="playbackSource">   The playback source. </param>
 internal InteractionEngine(IPointCloudSource <PointXYZConfidence> pointCloudSource,
                            string handConsumerType,
                            Transform depthOcclusionTransform,
                            IPlaybackSource <PointCloudData <PointXYZConfidence> > pcdPlaybackSource = null)
 {
     _handConsumerType        = handConsumerType;
     _pointCloudSource        = pointCloudSource;
     _handConsumerType        = handConsumerType;
     _pointCloudSource        = pointCloudSource;
     _pointCloudDataValid     = false;
     _pointCloudMetaDataValid = false;
     this.pcdPlaybackSource   = pcdPlaybackSource;
 }
Exemple #3
0
        /// <summary>   Creates the sources. </summary>
        /// <typeparam name="TPoint">   Type of the point. </typeparam>
        /// <param name="pointCloudSource">         The point cloud source. </param>
        /// <param name="handConsumerType">         Type of the hand consumer. </param>
        /// <param name="interactionDataSource">    The interaction data source. </param>
        /// <param name="playbackFolder">           Pathname of the playback folder. </param>
        internal static void CreateSources <TPoint>(out IPointCloudSource <TPoint> pointCloudSource,
                                                    out IPlaybackSource <PointCloudData <TPoint> > pcdPlaybackSource,
                                                    string handConsumerType,
                                                    string interactionDataSource,
                                                    string playbackFolder = "") where TPoint : PointXYZ, new()
        {
            switch (interactionDataSource)
            {
            case "Playback":
                CreatePlaybackSources(out pointCloudSource, out pcdPlaybackSource, playbackFolder);
                break;

            default:
                CreateRealdataSources(out pointCloudSource);
                pcdPlaybackSource = null;
                break;
            }
        }