private void Start() { _metadata = GetComponent <Metadata>(); _house = GetComponent <House>(); _score = FindObjectOfType <Score>(); _pickerModel = GetComponent <PickerModel>(); _pickerSubject = GetComponent <PickerSubject>(); StartStage(); }
// Use this for initialization void Start() { _pickerModel = FindObjectOfType <PickerModel>(); _image = GetComponent <Image>(); IsAllowable = true; }