Exemple #1
0
        private void AxRenderControl_RcMouseDragSelect(IPickResultCollection PickResults, gviModKeyMask Mask)
        {
            if (PickResults != null)
            {
                int         i = 0;
                IPickResult t = null;
                while ((t = PickResults.Get(i)) != null)
                {
                    if (t.Type == gviObjectType.gviObjectRenderPoint)
                    {
                        IRenderPoint temp = ((IRenderPointPickResult)t).Point;
                    }

                    if (t.Type == gviObjectType.gviObject3DTileLayer)
                    {
                        I3DTileLayer temp = ((I3DTileLayerPickResult)t).TileLayer;
                    }

                    if (t.Type == gviObjectType.gviObjectRenderModelPoint)
                    {
                        IRenderModelPoint temp = ((IRenderModelPointPickResult)t).ModelPoint;
                    }
                }
            }
        }
Exemple #2
0
        void axRenderControl1_RcMouseDragSelect(IPickResultCollection PickResults, gviModKeyMask Mask)
        {
            IPickResultCollection prc = PickResults;

            if (prc == null && CTRL && Mask == gviModKeyMask.gviModKeyCtrl)
            {
                return;
            }

            if (!CTRL || (CTRL && Mask != gviModKeyMask.gviModKeyCtrl))  //ctrl键
            {
                this.axRenderControl1.FeatureManager.UnhighlightAll();
            }

            if (prc != null)
            {
                for (int i = 0; i < prc.Count; i++)
                {
                    IPickResult pr = prc.Get(i);
                    if (pr != null && pr.Type == gviObjectType.gviObjectFeatureLayer)
                    {
                        IFeatureLayerPickResult flpr = pr as IFeatureLayerPickResult;
                        int           fid            = flpr.FeatureId;
                        IFeatureLayer fl             = flpr.FeatureLayer;
                        foreach (IFeatureClass fc in fcMap.Keys)
                        {
                            if (fc.Guid.Equals(fl.FeatureClassId))
                            {
                                this.axRenderControl1.FeatureManager.HighlightFeature(fc, fid, System.Drawing.Color.Yellow);
                            }
                        }
                    }
                }
            }
        }
        private void FeatureLayerPicks(IPickResultCollection pickResults)
        {
            UnhighlightFeature(pickResults);

            if (pickResults != null && pickResults.Count > 0)
            {
                for (int i = 0; i < pickResults.Count; i++)
                {
                    IPickResult pr = pickResults[i];
                    HighlightFeature(pr);
                }
            }
        }
Exemple #4
0
        private void AxRenderControl1_RcMouseDragSelect(IPickResultCollection PickResults, gviModKeyMask Mask)
        {
            if (PickResults == null)
            {
                return;
            }

            for (int i = 0; i < PickResults.Count; i++)
            {
                IRenderPipeLinePickResult pr = PickResults.Get(i) as IRenderPipeLinePickResult;
                if (pr == null)
                {
                    continue;
                }

                GetParam();
                IRenderPipeLine rpl = pr.RenderPipeLine;
                rpl.Color = System.Drawing.Color.Yellow;
                rpl.Play(playMode, duration, needLoop);
                currentPLs.Add(rpl);
            }
        }
Exemple #5
0
        void axRenderControl1_RcMouseDragSelect(IPickResultCollection PickResults, gviModKeyMask Mask)
        {
            IPickResultCollection prc = PickResults;

            if (prc == null)
            {
                return;
            }

            Hashtable fcEnvMap = new Hashtable();

            this.axRenderControl1.FeatureManager.UnhighlightAll();
            for (int i = 0; i < prc.Count; i++)
            {
                IPickResult pr = prc.Get(i);
                if (pr.Type == gviObjectType.gviObjectFeatureLayer)
                {
                    IFeatureLayerPickResult flpr = pr as IFeatureLayerPickResult;
                    int           fid            = flpr.FeatureId;
                    IFeatureLayer fl             = flpr.FeatureLayer;
                    foreach (IFeatureClass fc in fcMap.Keys)
                    {
                        if (fc.Guid.Equals(fl.FeatureClassId))
                        {
                            this.axRenderControl1.FeatureManager.HighlightFeature(fc, fid, System.Drawing.Color.Yellow);

                            if (fcEnvMap.ContainsKey(fc))
                            {
                                List <int> fids = fcEnvMap[fc] as List <int>;
                                fids.Add(fid);
                                fcEnvMap.Remove(fc);
                                fcEnvMap.Add(fc, fids);
                            }
                            else
                            {
                                List <int> fids = new List <int>();
                                fids.Add(fid);
                                fcEnvMap.Add(fc, fids);

                                fcGUIDs.Add(fc.Guid);
                            }
                        }
                    }
                }
            }

            // 计算Envelope
            env = null;
            foreach (IFeatureClass fc in fcEnvMap.Keys)
            {
                List <int> fids = fcEnvMap[fc] as List <int>;
                if (env == null)
                {
                    env = fc.GetFeaturesEnvelope(fids.ToArray(), "Geometry");
                }
                else
                {
                    env.ExpandByEnvelope(fc.GetFeaturesEnvelope(fids.ToArray(), "Geometry"));
                }
            }

            // 设定出图参数
            switch (type)
            {
            case ExportType.Export25D:
            {
                Export25D();
            }
            break;

            case ExportType.ExportDEM:
            {
                ExportDEM();
            }
            break;

            case ExportType.ExportDOM:
            {
                ExportDOM();
            }
            break;

            case ExportType.ExportOrthoImage:
            {
                ExportOrthoImage();
            }
            break;
            }

            // 恢复漫游模式
            this.axRenderControl1.InteractMode = gviInteractMode.gviInteractNormal;
        }