/// <summary> /// Adds the given element to the collection /// </summary> /// <param name="item">The item to add</param> public override void Add(IModelElement item) { IPhysicalDevice physicalDeviceCasted = item.As <IPhysicalDevice>(); if ((physicalDeviceCasted != null)) { this._parent.PhysicalDevice.Add(physicalDeviceCasted); } ILogicalDevice logicalDeviceCasted = item.As <ILogicalDevice>(); if ((logicalDeviceCasted != null)) { this._parent.LogicalDevice.Add(logicalDeviceCasted); } }
/// <summary> /// Removes the given item from the collection /// </summary> /// <returns>True, if the item was removed, otherwise False</returns> /// <param name="item">The item that should be removed</param> public override bool Remove(IModelElement item) { IPhysicalDevice physicalDeviceItem = item.As <IPhysicalDevice>(); if (((physicalDeviceItem != null) && this._parent.PhysicalDevice.Remove(physicalDeviceItem))) { return(true); } ILogicalDevice logicalDeviceItem = item.As <ILogicalDevice>(); if (((logicalDeviceItem != null) && this._parent.LogicalDevice.Remove(logicalDeviceItem))) { return(true); } return(false); }