public PerPixelCollisionTextureComponent(INode node, IPerPixelCollisionEngine collisionEngine)
        {
            _node            = node;
            _collisionEngine = collisionEngine;

            Enabled = true;
        }
 public PerPixelCollisionEngineHook(IPerPixelCollisionEngine collisionEngine)
 {
     _collisionEngine = collisionEngine;
 }