Exemple #1
0
 public void OnStateEnter()
 {
     signalBus.TryFire(new ResetSignal());
     signalBus.TryFire(new StateChangeSignal()
     {
         newGameState = GetStatesType()
     });
     pathService.DestroyPath();
     pathService.DrawGraph(Graph);
     service.ChangeToPlayerState();
 }