Exemple #1
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 public MatchSetupParameters(bool isDoubles, int setsPerMatch, int gamesPerSet, IParametricFactory <ISetCounter, IParametricFactory <IGameCounter, EnumTeams> > setCounterFactory)
 {
     IsDoubles         = isDoubles;
     SetsPerMatch      = setsPerMatch;
     GamesPerSet       = gamesPerSet;
     SetCounterFactory = setCounterFactory ?? throw new ArgumentNullException(nameof(setCounterFactory));
 }
Exemple #2
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 public AdvantageSetGameCounter(IParametricFactory <IPointCounter, EnumTeams> normalGamePointCounterFactory, int leastWinningGames, int leastWinningDifference, EnumTeams initialServiceRight)
     : base(normalGamePointCounterFactory?.Create(initialServiceRight) ?? throw new ArgumentNullException(nameof(normalGamePointCounterFactory)), initialServiceRight)
 {
     NormalGamePointCounterFactory = normalGamePointCounterFactory ?? throw new ArgumentNullException(nameof(normalGamePointCounterFactory));
     LeastWinningGames             = leastWinningGames > 0 ? leastWinningGames :
                                     throw new ArgumentOutOfRangeException(nameof(leastWinningGames), $"The leastWinningGames must be grater than 0!");
     LeastWinningDifference = leastWinningDifference >= 0 ? leastWinningDifference :
                              throw new ArgumentOutOfRangeException(nameof(leastWinningDifference), $"The leastWinningGames must be grater than or equal to 0!");
 }
 public MatchTieBreakSetCounter(IParametricFactory <IGameCounter, EnumTeams> gameCounterFactory, int totalSets, int matchTieBreakPointCount,
                                int matchTieBreakPointLeastDifference, EnumTeams initialServiceRight) : base(gameCounterFactory.Create(initialServiceRight) ??
                                                                                                             throw new ArgumentNullException(nameof(gameCounterFactory)), initialServiceRight)
 {
     GameCounterFactory                = gameCounterFactory ?? throw new ArgumentNullException(nameof(gameCounterFactory));
     TotalSets                         = totalSets;
     MatchTieBreakPointCount           = matchTieBreakPointCount;
     MatchTieBreakPointLeastDifference = matchTieBreakPointLeastDifference;
 }
Exemple #4
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 public TieBreakSetGameCounter(IParametricFactory <IPointCounter, EnumTeams> normalGamePointCounterFactory,
                               IParametricFactory <TieBrakingPointCounter, EnumTeams> tieBreakingGamePointCounterFactory, int leastWinningGames, int baseWinningDifference, EnumTeams initialServiceRight)
     : base(normalGamePointCounterFactory?.Create(initialServiceRight) ?? throw new ArgumentNullException(nameof(normalGamePointCounterFactory)), initialServiceRight)
 {
     NormalGamePointCounterFactory      = normalGamePointCounterFactory ?? throw new ArgumentNullException(nameof(normalGamePointCounterFactory));
     TieBreakingGamePointCounterFactory = tieBreakingGamePointCounterFactory ?? throw new ArgumentNullException(nameof(tieBreakingGamePointCounterFactory));
     LeastWinningGames     = leastWinningGames;
     BaseWinningDifference = baseWinningDifference;
 }
Exemple #5
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 public StandardSetCounter(IParametricFactory <IGameCounter, EnumTeams> gameCounterFactory, int totalSets, EnumTeams initialServiceRight)
     : base(gameCounterFactory?.Create(initialServiceRight) ?? throw new ArgumentNullException(nameof(gameCounterFactory)), initialServiceRight)
 {
     GameCounterFactory = gameCounterFactory ?? throw new ArgumentNullException(nameof(gameCounterFactory));
     TotalSets          = totalSets;
 }
Exemple #6
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 public static IParametricFactory <AdvantageSetGameCounter, EnumTeams> CreateFactory(IParametricFactory <IPointCounter, EnumTeams> normalGamePointCounterFactory, int leastWinningGames, int leastWinningDifference)
 => Extensions.CreateParametricFactory <AdvantageSetGameCounter, EnumTeams>(isr =>
                                                                            new AdvantageSetGameCounter(normalGamePointCounterFactory, leastWinningGames, leastWinningDifference, isr));
Exemple #7
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 public static IParametricFactory <TieBreakSetGameCounter, EnumTeams> CreateFactory(IParametricFactory <IPointCounter, EnumTeams> normalGamePointCounterFactory,
                                                                                    IParametricFactory <TieBrakingPointCounter, EnumTeams> tieBreakingGamePointCounterFactory, int leastWinningGames, int baseWinningDifference) =>
 Extensions.CreateParametricFactory <TieBreakSetGameCounter, EnumTeams>(isr => new TieBreakSetGameCounter(normalGamePointCounterFactory,
                                                                                                          tieBreakingGamePointCounterFactory, leastWinningGames, baseWinningDifference, isr));