public CGameSession(FreelancerGame g, IPacketConnection connection) { Game = g; this.connection = connection; rpcServer = new RemoteServerPlayer(connection, this); ResponseHandler = new NetResponseHandler(); }
public GameSession(FreelancerGame g, IPacketConnection connection) { Game = g; this.connection = connection; }
public RemoteServerPlayer(IPacketConnection connection, CGameSession session) { this.connection = connection; this.session = session; }